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  2. Round-off error - Wikipedia

    en.wikipedia.org/wiki/Round-off_error

    In computing, a roundoff error, [1] also called rounding error, [2] is the difference between the result produced by a given algorithm using exact arithmetic and the result produced by the same algorithm using finite-precision, rounded arithmetic. [3]

  3. Machine epsilon - Wikipedia

    en.wikipedia.org/wiki/Machine_epsilon

    This alternative definition is significantly more widespread: machine epsilon is the difference between 1 and the next larger floating point number.This definition is used in language constants in Ada, C, C++, Fortran, MATLAB, Mathematica, Octave, Pascal, Python and Rust etc., and defined in textbooks like «Numerical Recipes» by Press et al.

  4. Rounding - Wikipedia

    en.wikipedia.org/wiki/Rounding

    [nb 2] For instance rounding 9.46 to one decimal gives 9.5, and then 10 when rounding to integer using rounding half to even, but would give 9 when rounded to integer directly. Borman and Chatfield [15] discuss the implications of double rounding when comparing data rounded to one decimal place to specification limits expressed using integers.

  5. Unit in the last place - Wikipedia

    en.wikipedia.org/wiki/Unit_in_the_last_place

    In computer science and numerical analysis, unit in the last place or unit of least precision (ulp) is the spacing between two consecutive floating-point numbers, i.e., the value the least significant digit (rightmost digit) represents if it is 1. It is used as a measure of accuracy in numeric calculations. [1]

  6. Floating-point arithmetic - Wikipedia

    en.wikipedia.org/wiki/Floating-point_arithmetic

    The "decimal" data type of the C# and Python programming languages, and the decimal formats of the IEEE 754-2008 standard, are designed to avoid the problems of binary floating-point representations when applied to human-entered exact decimal values, and make the arithmetic always behave as expected when numbers are printed in decimal.

  7. Double-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Double-precision_floating...

    00000000000 2 =000 16 is used to represent a signed zero (if F = 0) and subnormal numbers (if F ≠ 0); and; 11111111111 2 =7ff 16 is used to represent ∞ (if F = 0) and NaNs (if F ≠ 0), where F is the fractional part of the significand. All bit patterns are valid encoding. Except for the above exceptions, the entire double-precision number ...

  8. Decimal data type - Wikipedia

    en.wikipedia.org/wiki/Decimal_data_type

    C# has a built-in data type decimal consisting of 128 bits resulting in 28–29 significant digits. It has an approximate range of ±1.0 × 10 −28 to ±7.9228 × 10 28. [1] Starting with Python 2.4, Python's standard library includes a Decimal class in the module decimal. [2] Ruby's standard library includes a BigDecimal class in the module ...

  9. C mathematical functions - Wikipedia

    en.wikipedia.org/wiki/C_mathematical_functions

    returns the nearest integer, rounding away from zero in halfway cases nearbyint: returns the nearest integer using current rounding mode rint lrint llrint: returns the nearest integer using current rounding mode with exception if the result differs Floating-point manipulation functions frexp: decomposes a number into significand and a power of ...