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  2. Bloom's taxonomy - Wikipedia

    en.wikipedia.org/wiki/Bloom's_taxonomy

    The taxonomy divides learning objectives into three broad domains: cognitive (knowledge-based), affective (emotion-based), and psychomotor (action-based), each with a hierarchy of skills and abilities. These domains are used by educators to structure curricula, assessments, and teaching methods to foster different types of learning.

  3. Affective neuroscience - Wikipedia

    en.wikipedia.org/wiki/Affective_neuroscience

    Affective neuroscience is the study of how the brain processes emotions. This field combines neuroscience with the psychological study of personality , emotion , and mood . [ 1 ] The basis of emotions and what emotions are remains an issue of debate within the field of affective neuroscience.

  4. Individual variation in second-language acquisition - Wikipedia

    en.wikipedia.org/wiki/Individual_variation_in...

    Research on affect in language learning is still strongly influenced by Bloom's taxonomy, which describes the affective levels of receiving, responding, valuing, organization, and self-characterization through one's value system.

  5. Learning styles - Wikipedia

    en.wikipedia.org/wiki/Learning_styles

    Affective styles represent the motivational dimensions of the learning personality; each learner has a personal motivational approach. Physiological styles are bodily states or predispositions, including sex-related differences, health and nutrition, and reaction to physical surroundings, such as preferences for levels of light, sound, and ...

  6. Input hypothesis - Wikipedia

    en.wikipedia.org/wiki/Input_hypothesis

    The affective filter is an impediment to learning or acquisition caused by negative emotional ("affective") responses to one's environment. It is a hypothesis of second-language acquisition theory, and a field of interest in educational psychology and general education.

  7. Affect (psychology) - Wikipedia

    en.wikipedia.org/wiki/Affect_(psychology)

    Affect, in psychology, is the underlying experience of feeling, emotion, attachment, or mood. [1] It encompasses a wide range of emotional states and can be positive ...

  8. Bloom's 2 sigma problem - Wikipedia

    en.wikipedia.org/wiki/Bloom's_2_Sigma_Problem

    Mastery learning is an educational philosophy first proposed by Bloom in 1968 [8] based on the premise that students must achieve a level of mastery (e.g., 90% on a knowledge test) in prerequisite knowledge before moving forward to learn subsequent information on a topic. [9]

  9. Affective computing - Wikipedia

    en.wikipedia.org/wiki/Affective_computing

    Affective computing is the study and development of systems and devices that can recognize, interpret, process, and simulate human affects. It is an interdisciplinary field spanning computer science , psychology , and cognitive science . [ 1 ]