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Designed by Rick Raymer, the game was originally slated to be called Scooby Doo: Mystery of the Gobs O' Fun Ghoul, but was changed by SouthPeak during development. SouthPeak, with an arrangement with Time-Warner, provided the team with videotapes of all 25 original half-hour episodes of Scooby-Doo to help them inject the game with an authentic ...
Scooby-Doo! Mystery of the Fun Park Phantom: DC Comics: One-shot based on the 1999 PC game of the same name. 2000: Scooby-Doo! The Mystery Card Game Caper: A nine-page "mini-comic" released as a tie-in for the Scooby-Doo! Expandable Card Game. 2019: Scooby-Doo 50th Anniversary Giant: Part of DC's short-lived, print-only 100-Page Giant line.
Scooby-Doo's Haunted Mansion is a Scooby-Doo-themed interactive dark ride series created by Sally Corporation based on Hanna-Barbera's long-running animated television series. The ride transports guests in a vehicle equipped with light guns that are used to shoot at various targets to collect points throughout the ride.
For real fans, this can be combined with the Scooby-Doo haunted mansion that comes with trick staircase — among other Scooby-Doo-themed Playmobil sets. (They have Ghostbusters , witches and ...
Scooby-Doo! Night of 100 Frights is a 2.5D [7] platform game developed by Heavy Iron Studios and published by THQ for the PlayStation 2, GameCube, and Xbox. The game was released in May 2002 in North America and was released later that year in PAL regions. It was the first Scooby-Doo! video game on sixth-generation consoles.
Avalon Hill released "Betrayal at Mystery Mansion", a Scooby-Doo themed version of the game, on July 24, 2020. This variant includes 25 haunts based on episodes from the show, features faster playtimes than previous versions at 25-50 minutes, and has five playable characters: Scooby-Doo, Fred Jones , Daphne Blake , Velma Dinkley , and Norville ...
Scooby-Doo! Mystery Mayhem is a third-person action-adventure video game based on the Scooby-Doo franchise. The game was developed by Artificial Mind and Movement and published by THQ in 2003 for the Game Boy Advance. It was later released for the PlayStation 2, GameCube, and Xbox in 2004.
The advert billed the game as "the first ever computer cartoon". Issue 21 of Crash carried a full preview of the game. The game was to feature all the characters from the cartoon and was set in a Scottish castle owned by Shaggy's auntie. The castle is haunted and Scooby and the gang have 48 hours to solve the mystery.