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The game features six real fighter planes: the F-4E, F-14D, F-15E, F-16C, F/A-18E and the F-22 Raptor. The game is played from the perspective of an ace pilot for the United States Air Force. The objective is to protect the United States from communist invasion, enemy involvement and terrorism. The game is very similar to the Ace Combat series.
The story follows a rebel pilot named Shinra as he battles an enemy nation using a specially designed fighter called the Ikaruga which can flip between two polarities, black and white. This polarity mechanism is the game's key feature and the foundation for its stage and enemy design. All enemies and bullets in the game are either black or white.
Sky Destroyer (スカイデストロイヤー, Sukai Desutoroiyā) is a rail shooter video game released by Taito in 1985 as an arcade game as well as for the Family Computer. Controlling a Japanese World War II monoplane, the player assumes the role of the pilot of the respective naval aircraft who is required to destroy enemies to clear stages.
Norm Koger's The Operational Art of War Vol 1: 1939-1955 - Battle Pack I Scenario Add-on Disk (1999) The Operational Art of War: Century of Warfare (2000) (Collection of 1st 2 TOAW full games & expansions) The Operational Art of War Vol 1: 1939-1955 - Elite★Edition (2000) (Compilation of 1st full TOAW game & expansion)
The player progresses through the game engaging different contingents of the invaders. [3] Initially, they must intercept enemy fighter planes, helicopters and landing ground forces, including tanks, land bases and SAM sites. [1] Once the enemy is sufficiently driven back, the player can engage the naval fleet. [3]
It consists of 3D Space-Wars (1983), [1] 3D Seiddab Attack (1984), [2] and 3D Lunattack. [3] All three games were later published together as The Seiddab Trilogy by Hewson for the Rotronics Wafadrive. [4] The series name is derived from the word "baddies" being spelt in reverse. Astroclone (1985), also written by Turner, is part of this series. [5]
The game was released in three arcade cabinet versions: a standard stand-up version, a sit-down version and a deluxe sit-down version: the R-360 cabinet. The R-360 gives the game into a more dynamic feel as the cabinet responds to the pilot's actions, improving on the limited path of plane movement in the standup and sit-down versions.
Nishiyama then created the Fatal Fury fighting game franchise, as a spiritual successor to the original Street Fighter. He also worked on the fighting game franchises Art of Fighting and The King of Fighters, as well as the run and gun video game series Metal Slug. [1] He then left SNK and founded the game development company Dimps in 2000. [1]