When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox_Studio

    Roblox is an online game platform and game creation system built around user-generated content and games, [1] [2] officially referred to as "experiences". [3] Games can be created by any user through the platforms game engine, Roblox Studio, [4] and then shared to and played by other players. [1]

  3. School of Art, Game and Animation - Wikipedia

    en.wikipedia.org/wiki/School_of_Art,_Game_and...

    In March 2011 the school and the Gnomon School of Visual Effects, United States, marked the partnership, the result is the creation of an international school of digital art that will "bring together the best artists in the world to train professionals able to work with leading technologies CG, animation and visual effects used in Hollywood". [2]

  4. MASSIVE (software) - Wikipedia

    en.wikipedia.org/wiki/MASSIVE_(software)

    These pre-recorded animations can come from motion-capture sessions or they can be hand-animated in other 3D animation software packages. In addition to the artificial intelligence abilities of Massive , there are numerous other features, including cloth simulation, rigid body dynamics and graphics processing unit ( GPU ) based hardware rendering.

  5. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    An animation technique in which a new head is put on an existing character model, to save memory or animation effort. heal over time (HoT) An effect that restores health over a period of time; antonym of DoT. health. Also hit points (HP). An attribute showing how much damage a character can sustain before being incapacitated.

  6. Educational animation - Wikipedia

    en.wikipedia.org/wiki/Educational_animation

    The accompanying animation (part of a pumping system) is problematic for this reason. But the solution is obvious: slow the animation down and accompany it with a written explanation. It is unlikely that superior learning is achieved by thoughtlessly substituting animation for a static graphic but by having it accompany textual explication.

  7. Idle animation - Wikipedia

    en.wikipedia.org/wiki/Idle_animation

    The idle animation length and details can depend on interaction between the player and character, such as third person player idle animations being longer to avoid looking robotic on repeated viewing. In modern 3D games idle animation are done to give realism. For games targeting towards younger audiences the idle animations are more likely to ...

  8. Real-time computer graphics - Wikipedia

    en.wikipedia.org/wiki/Real-time_computer_graphics

    The goal of computer graphics is to generate computer-generated images, or frames, using certain desired metrics. One such metric is the number of frames generated in a given second. Real-time computer graphics systems differ from traditional (i.e., non-real-time) rendering systems in that non-real-time graphics typically rely on ray tracing.

  9. User-generated content - Wikipedia

    en.wikipedia.org/wiki/User-generated_content

    An example of user-generated content, a personalised sign and objects in the virtual world of Second Life. User-generated content (UGC), alternatively known as user-created content (UCC), emerged from the rise of intelligent web services which allow everyday users to create content, such as images, videos, audio, text, testimonials, and software (e.g. video game mods) and interact with other ...