When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Curiously recurring template pattern - Wikipedia

    en.wikipedia.org/wiki/Curiously_recurring...

    In the above example, the function Base<Derived>::interface(), though declared before the existence of the struct Derived is known by the compiler (i.e., before Derived is declared), is not actually instantiated by the compiler until it is actually called by some later code which occurs after the declaration of Derived (not shown in the above ...

  3. Component Object Model - Wikipedia

    en.wikipedia.org/wiki/Component_Object_Model

    An IDL file is compiled via the MIDL compiler. For use with C/C++, the MIDL compiler generates a header file with struct definitions to match the vtbls of the declared interfaces and a C file containing declarations of the interface GUIDs. C++ source code for a proxy module can also be generated by the MIDL compiler.

  4. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    A class defines an implementation of an interface, and instantiating the class results in an object that exposes the implementation via the interface. [3] In the terms of type theory, a class is an implementation‍—‌a concrete data structure and collection of subroutines‍—‌while a type is an interface .

  5. IUnknown - Wikipedia

    en.wikipedia.org/wiki/IUnknown

    An IUnknown (or IUnknown-derived) interface consists of a pointer to a virtual method table that contains a list of pointers to the functions that implement the functions declared in the interface, in the order that they are declared in the interface. The in-process invocation call overhead is therefore identical to virtual method calls in C++. [2]

  6. Modula-3 - Wikipedia

    en.wikipedia.org/wiki/Modula-3

    An interface is passed to the generic interface and implementation modules as arguments, and the compiler will generate concrete modules. For example, one could define a GenericStack, then instantiate it with interfaces such as IntegerElem , or RealElem , or even interfaces to Objects, as long as each of those interfaces defines the properties ...

  7. Code::Blocks - Wikipedia

    en.wikipedia.org/wiki/Code::Blocks

    Code::Blocks is a free, open-source, cross-platform IDE that supports multiple compilers including GCC, Clang and Visual C++. It is developed in C++ using wxWidgets as the GUI toolkit. Using a plugin architecture, its capabilities and features are defined by the provided plugins. Currently, Code::Blocks is oriented towards C, C++, and Fortran.

  8. x86 calling conventions - Wikipedia

    en.wikipedia.org/wiki/X86_calling_conventions

    The Watcom C/C++ compiler also uses the #pragma aux [20] directive that allows the user to specify their own calling convention. As its manual states, "Very few users are likely to need this method, but if it is needed, it can be a lifesaver".

  9. Marker interface pattern - Wikipedia

    en.wikipedia.org/wiki/Marker_interface_pattern

    The marker interface pattern is a design pattern in computer science, used with languages that provide run-time type information about objects. It provides a means to associate metadata with a class where the language does not have explicit support for such metadata.