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Crossfire (commonly abbreviated as CF) is a tabletop miniatures wargame designed by Arty Conliffe and first published in 1996, later supplemented by "Hit the Dirt" containing a number of rules clarifications and scenarios.
Modern Battles is a "quadrigame" — a game box that contains four separate wargames that use a common set of rules. Two of the games are based on battles during the Yom Kippur War that had occurred less than two years before publication of the game: [1] Chinese Farm: The cross-canal Battle of The Chinese Farm
Modern Battles II: Four Contemporary Conflicts is a collection of four board wargames published by Simulations Publications, Inc. (SPI) in 1977 that simulates three hypothetical contemporary battles as well as the battle for Jerusalem during the Six Day War in 1967. This collection was a sequel to SPI's popular Modern Battles published two ...
The Strand War Game: The Strand Magazine: 1915: They Shall Not Pass: The Battle of Verdun, 1916: Avalanche Press: 2006: To the Green Fields Beyond: Simulations Publications, Inc. 1978: Trenchfoot: Bullets & Bayonets in the Great War: Game Designers' Workshop: 1981: Verdun: Conflict Games: 1972: Re-released by Game Designers' Workshop in 1978 ...
A board wargame is a wargame with a set playing surface or board, as opposed to being played on a computer or in a more free-form playing area as in miniatures games. The modern, commercial wargaming hobby (as distinct from military exercises, or war games) developed in 1954 following the publication and commercial success of Tactics. [1]
This is a list of notable tabletop role-playing games. It does not include computer role-playing games, MMORPGs, play-by-mail/email games, or any other video games with RPG elements. Most of these games are tabletop role-playing games; other types of games are noted as such where appropriate.
The Shock of Impact (Tabletop Games, 1981) [1] To the Strongest! (BigRedBat Ventures, 2014) [1] Vis Bellica (Ordered Flexibility, 2002) [1] War & Conquest (Scarab Miniatures, 2011) Warfare in the Ancient World (Newbury Rules, 1980) [1] War Games Rules 1000 B.C to 500 A.D (Ancient War Games Research Group, 1969)
Man-to-man wargames have been a popular pastime for PC and console gamers, though "true" man-to-man combat simulators are much more rare than action-adventure oriented first person shooters. Early role-playing games were derived from skirmish wargames, and many are still played as such. Many early designs for man-to-man games had cumbersome pre ...