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  2. Flick Stick - Wikipedia

    en.wikipedia.org/wiki/Flick_Stick

    Flick Stick is a video game control scheme designed for gyroscopic game controllers.The Flick Stick control scheme is primarily designed for 3D shooter games with the intent of bringing the perceived advantages of mouse aiming to controllers, while addressing shortcomings of traditional first-person shooter controller schemes.

  3. Aim assist - Wikipedia

    en.wikipedia.org/wiki/Aim_assist

    The aim assist function helps guide a controller player's crosshairs automatically. [3] Contemporary player versus player (PvP) games employ the feature by way of "slowing down crosshair movement when an enemy enters a certain range of the player's crosshair." [2] Games also have been noted to include aim assist as a feature that can be toggled ...

  4. Call of Duty: Warzone (2022 video game) - Wikipedia

    en.wikipedia.org/wiki/Call_of_Duty:_Warzone...

    Call of Duty: Warzone [b] is a 2022 free-to-play first-person shooter game developed by Infinity Ward and Raven Software for PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S. [2] It is a successor to 2020's Call of Duty: Warzone .

  5. Game controller - Wikipedia

    en.wikipedia.org/wiki/Game_controller

    A player holding a North American Super Nintendo Entertainment System controller. A game controller, gaming controller, or simply controller, is an input device or input/output device used with video games or entertainment systems to provide input to a video game.

  6. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Action_point

    Also aim-assist. A game mechanic built into some games to decrease the level of difficulty by locking onto or near targets for faster aiming. Games utilize "hard" or "soft" aim settings to respectively either lock directly onto an enemy or assist the player's aim towards the enemy while giving some freedom of precision.

  7. Resident Evil: Dead Aim - Wikipedia

    en.wikipedia.org/wiki/Resident_Evil:_Dead_Aim

    Resident Evil: Dead Aim [a] is a light gun shooter video game developed by Cavia [2] [3] and published by Capcom. It is the third Gun Survivor title in the Resident Evil series, and the fourth and final installment in the Gun Survivor series. It is also the third in the franchise to feature first-person shooting in the Resident Evil series.

  8. Tactical shooter - Wikipedia

    en.wikipedia.org/wiki/Tactical_shooter

    A majority of tactical shooters have sight mechanics, where players are able to either "hip-fire" (fire without aiming the weapon's sights), which is less accurate but gives a wider view of the area; or "aim down sights" (ADS) for better accuracy, increased zoom, or an aiming reticle, at the cost of restricted visibility and camera sensitivity.

  9. GunCon - Wikipedia

    en.wikipedia.org/wiki/GunCon

    The first GunCon NPC-103 (G-Con 45 in Europe) was bundled with the PlayStation conversion of Time Crisis. [1] To make the gun affordable to consumers, the force feedback feature of the Time Crisis arcade gun was omitted, and an additional fire button was included in lieu of releasing a pedal controller for the game's ducking mechanic. [2]