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Isometric video game graphics are graphics employed in video games and pixel art that use a parallel projection, but which angle the viewpoint to reveal facets of the environment that would otherwise not be visible from a top-down perspective or side view, thereby producing a three-dimensional (3D) effect.
See top–down perspective. Recent [when?] technological and networking developments have made satellite images more accessible. Microsoft Bing Maps offers direct overhead satellite photos of the entire planet but also offers a feature named Bird's eye view in some locations. The Bird's Eye photos are angled at 40 degrees rather than being ...
Another way isometric projection can be visualized is by considering a view within a cubical room starting in an upper corner and looking towards the opposite, lower corner. The x-axis extends diagonally down and right, the y-axis extends diagonally down and left, and the z-axis is straight up. Depth is also shown by height on the image.
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There are primarily three types of camera systems in games that use a third-person view: the "tracking camera systems" in which the camera simply follows the player's character; the "fixed camera systems" in which the camera positions are set during the game creation; and the "interactive camera systems" that are under the player's control.
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Top-down reading, is a part of reading science that explains the reader's psycholinguistic strategies in using grammatical and lexical knowledge for comprehension rather than linearly decoding texts. Top-down proteomics, a method for protein analysis; Top-down effects, effects of population density on a resource in a soil food web
Aerial perspective or atmospheric perspective refers to the effect on the appearance of an object by the atmosphere between it and a viewer. Aerial perspective may also refer to: aerial photography; aerial landscape art; bird's-eye view, elevated view of an object from above; top-down perspective