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The bishop (♗, ♝) is a piece in the game of chess. It moves and captures along diagonals without jumping over interfering pieces. Each player begins the game with two bishops. The starting squares are c1 and f1 for White's bishops, and c8 and f8 for Black's bishops.
The game against Bauer was played at the beginning of Lasker's career in the first round of the 1889 Amsterdam tournament, Lasker's first high-level closed event. Lasker finished second with a 6/8 score, a point behind the winner Amos Burn , and ahead of James Mason and Isidor Gunsberg , among others.
A special move with the king known as castling is allowed only once per player, per game (see below). A rook moves any number of vacant squares horizontally or vertically. It also is moved when castling. A bishop moves any number of vacant squares diagonally. (Thus a bishop can move to only light or dark squares, not both.)
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The Bishop's Opening is a chess opening that begins with the moves: . 1. e4 e5 2. Bc4. White attacks Black's f7-square and prevents Black from advancing the d-pawn to d5. By ignoring the beginner's maxim "develop knights before bishops", White leaves their f-pawn unblocked, preserving the possibility of f2–f4.
In chess, the bishop and knight checkmate is the checkmate of a lone king by an opposing king, bishop, and knight.With the stronger side to move, checkmate can be forced in at most thirty-three moves from almost any starting position.
Marseillais chess (or Two-move chess): After the first turn of the game by White being a single move, each player moves twice per turn. Monster chess (or Super King): White has the king and four pawns (c2-f2) against the entire black army but may make two successive moves per turn. There is no check. Players win by capturing the king.
In this 1932 game [46] between Milan Vidmar and Géza Maróczy, White was three pawns ahead, but was unable to win. Pawns are doubled on the rook file, which would give White the wrong rook pawn, making the white bishop unable to assist in promotion. The game ended in a draw on move 129, because checkmate was impossible.