When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Dynamic programming - Wikipedia

    en.wikipedia.org/wiki/Dynamic_programming

    From a dynamic programming point of view, Dijkstra's algorithm for the shortest path problem is a successive approximation scheme that solves the dynamic programming functional equation for the shortest path problem by the Reaching method. [7] [8] [9] In fact, Dijkstra's explanation of the logic behind the algorithm, [10] namely Problem 2.

  3. Dynamic programming language - Wikipedia

    en.wikipedia.org/wiki/Dynamic_programming_language

    A dynamic programming language is a type of programming language which allows various operations to be determined and executed at runtime. This is different from the compilation phase. Key decisions about variables, method calls, or data types are made when the program is running, unlike in static languages, where the structure and types are ...

  4. Bellman equation - Wikipedia

    en.wikipedia.org/wiki/Bellman_equation

    A Bellman equation, named after Richard E. Bellman, is a necessary condition for optimality associated with the mathematical optimization method known as dynamic programming. [1] It writes the "value" of a decision problem at a certain point in time in terms of the payoff from some initial choices and the "value" of the remaining decision ...

  5. Viterbi algorithm - Wikipedia

    en.wikipedia.org/wiki/Viterbi_algorithm

    For example, in statistical parsing a dynamic programming algorithm can be used to discover the single most likely context-free derivation (parse) of a string, which is commonly called the "Viterbi parse". [4] [5] [6] Another application is in target tracking, where the track is computed that assigns a maximum likelihood to a sequence of ...

  6. Floyd–Warshall algorithm - Wikipedia

    en.wikipedia.org/wiki/Floyd–Warshall_algorithm

    The Floyd–Warshall algorithm is an example of dynamic programming, and was published in its currently recognized form by Robert Floyd in 1962. [3] However, it is essentially the same as algorithms previously published by Bernard Roy in 1959 [4] and also by Stephen Warshall in 1962 [5] for finding the transitive closure of a graph, [6] and is closely related to Kleene's algorithm (published ...

  7. Stochastic dynamic programming - Wikipedia

    en.wikipedia.org/wiki/Stochastic_dynamic_programming

    Stochastic dynamic programming. Originally introduced by Richard E. Bellman in (Bellman 1957), stochastic dynamic programming is a technique for modelling and solving problems of decision making under uncertainty. Closely related to stochastic programming and dynamic programming, stochastic dynamic programming represents the problem under ...

  8. Smith–Waterman algorithm - Wikipedia

    en.wikipedia.org/wiki/Smith–Waterman_algorithm

    Like the Needleman–Wunsch algorithm, of which it is a variation, Smith–Waterman is a dynamic programming algorithm. As such, it has the desirable property that it is guaranteed to find the optimal local alignment with respect to the scoring system being used (which includes the substitution matrix and the gap-scoring scheme).

  9. Markov decision process - Wikipedia

    en.wikipedia.org/wiki/Markov_decision_process

    For example, the dynamic programming algorithms described in the next section require an explicit model, and Monte Carlo tree search requires a generative model (or an episodic simulator that can be copied at any state), whereas most reinforcement learning algorithms require only an episodic simulator.