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  2. Fortnite - Wikipedia

    en.wikipedia.org/wiki/Fortnite

    Fortnite is an online video game and game platform developed by Epic Games and released in 2017. It is available in six distinct game mode versions that otherwise share the same general gameplay and game engine: Fortnite Battle Royale, a free-to-play battle royale game in which up to 100 players fight to be the last person standing; Fortnite: Save the World, a cooperative hybrid tower defense ...

  3. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    A variety of rendering techniques applied to a single 3D scene. An image created by using POV-Ray 3.6. Rendering or image synthesis is the process of generating a photorealistic or non-photorealistic image from a 2D or 3D model by means of a computer program. [citation needed] The resulting image is referred to as a rendering.

  4. Game engine - Wikipedia

    en.wikipedia.org/wiki/Game_engine

    A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs such as a level editor. [1] The "engine" terminology is akin to the term "software engine" used more widely in the software industry. Game engine can also refer to the development software ...

  5. SoundRenderer - Wikipedia

    en.wikipedia.org/wiki/SoundRenderer

    SoundRenderer is a spatialized audio rendering plugin for Maya to simulate 3D-positional audio. It can be used to create a multichannel audiotrack from many mono wav-files positioned in the scene for later synchronization with the rendered video. The plugin uses the audiofiles set up in the 3d scene and renders them to a variable number of ...

  6. Audio converter - Wikipedia

    en.wikipedia.org/wiki/Audio_converter

    An audio converter is a software or hardware tool that converts audio files from one format to another. This process is often necessary when users encounter compatibility issues with different devices, applications, or platforms that support specific audio file formats. Audio converters can be employed for a variety of purposes, ranging from ...

  7. Ray tracing (graphics) - Wikipedia

    en.wikipedia.org/wiki/Ray_tracing_(graphics)

    In 3D computer graphics, ray tracing is a technique for modeling light transport for use in a wide variety of rendering algorithms for generating digital images. On a spectrum of computational cost and visual fidelity, ray tracing-based rendering techniques, such as ray casting, recursive ray tracing, distribution ray tracing, photon mapping ...

  8. Cinelerra - Wikipedia

    en.wikipedia.org/wiki/Cinelerra

    The 34th release of Cinelerra-GG Infinity. Additional render formats (Cineform, DPX, MXF), Hungarian as GUI language added, fix for title fade, fix slow startup due to unneeded discovery of plugins. GG 2022-03 2022-03-31 The 39th release of Cinelerra-GG Infinity. A pre-built version for FreeBSD 12.3 and FreeBSD 13 is available in the test section.

  9. MPEG-H 3D Audio - Wikipedia

    en.wikipedia.org/wiki/MPEG-H_3D_Audio

    MPEG-H 3D Audio. MPEG-H 3D Audio, specified as ISO / IEC 23008-3 (MPEG-H Part 3), is an audio coding standard developed by the ISO/IEC Moving Picture Experts Group (MPEG) to support coding audio as audio channels, audio objects, or higher order ambisonics (HOA). MPEG-H 3D Audio can support up to 64 loudspeaker channels and 128 codec core channels.