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  2. Digraphs and trigraphs (programming) - Wikipedia

    en.wikipedia.org/wiki/Digraphs_and_trigraphs...

    The basic character set of the C programming language is a subset of the ASCII character set that includes nine characters which lie outside the ISO 646 invariant character set. This can pose a problem for writing source code when the encoding (and possibly keyboard ) being used does not support any of these nine characters.

  3. FourCC - Wikipedia

    en.wikipedia.org/wiki/FourCC

    Many C compilers, including GCC, define a multi-character literal behavior of right-aligning to the least significant byte, so that '1234' becomes 0x31323334 in ASCII. [10] This is the conventional way of writing FourCC codes used by Mac OS programmers for OSType. (Classic Mac OS was exclusively big-endian.)

  4. Syntax (programming languages) - Wikipedia

    en.wikipedia.org/wiki/Syntax_(programming_languages)

    Terminal symbols are the concrete characters or strings of characters (for example keywords such as define, if, let, or void) from which syntactically valid programs are constructed. Syntax can be divided into context-free syntax and context-sensitive syntax. [7] Context-free syntax are rules directed by the metalanguage of the programming ...

  5. Programming language - Wikipedia

    en.wikipedia.org/wiki/Programming_language

    This is an accepted version of this page This is the latest accepted revision, reviewed on 14 February 2025. Language for communicating instructions to a machine The source code for a computer program in C. The gray lines are comments that explain the program to humans. When compiled and run, it will give the output "Hello, world!". A programming language is a system of notation for writing ...

  6. List of Unicode characters - Wikipedia

    en.wikipedia.org/wiki/List_of_Unicode_characters

    In contrast, a character entity reference refers to a character by the name of an entity which has the desired character as its replacement text. The entity must either be predefined (built into the markup language) or explicitly declared in a Document Type Definition (DTD). The format is the same as for any entity reference: &name;

  7. Naming convention (programming) - Wikipedia

    en.wikipedia.org/wiki/Naming_convention...

    In computer programming, a naming convention is a set of rules for choosing the character sequence to be used for identifiers which denote variables, types, functions, and other entities in source code and documentation. Reasons for using a naming convention (as opposed to allowing programmers to choose any character sequence) include the ...

  8. List of typographical symbols and punctuation marks - Wikipedia

    en.wikipedia.org/wiki/List_of_typographical...

    Chinese punctuation – Punctuation used with Chinese characters; Currency symbol – Symbol used to represent a monetary currency's name; Diacritic – Modifier mark added to a letter (accent marks etc.) Hebrew punctuation – Punctuation conventions of the Hebrew language over time; Glossary of mathematical symbols; Japanese punctuation

  9. Comment (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Comment_(computer_programming)

    Most languages support multi-line block (a.k.a. stream) and/or single line comments. A block comment is delimited with text that marks the start and end of comment text. It can span multiple lines or occupy any part of a line. Some languages allow block comments to be recursively nested inside one another, but others do not.