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Photographers typically capture 360 photography in a photography studio by using a turntable, camera, tripod, lights and a white background. To obtain a pure white background, a white lightbox or light tent can be used to help light the object evenly, though these can flatten the image, so some photographers use a white sheet or white card in the background.
Schematic of an omnidirectional camera with two mirrors: 1. Camera 2. Upper Mirror 3. Lower Mirror 4. "Black Spot" 5. Field of View (light blue) In photography, an omnidirectional camera (from "omni", meaning all), also known as 360-degree camera, is a camera having a field of view that covers approximately the entire sphere or at least a full circle in the horizontal plane.
VR photography (after virtual-reality photography) is the interactive viewing of panoramic photographs, generally encompassing a 360-degree circle or a spherical view. The results is known as VR photograph (or VR photo), 360-degree photo, [1] photo sphere, [2] or spherical photo, as well as interactive panorama or immersive panorama.
It is used to encode and deliver the effect of a spherical, 360-degree image to viewers such as needed for 360-degree videos and for virtual reality. A 360 video projection is a specialized form of a map projection, with characteristics tuned for the efficient representation, transmission, and display of 360° fields of view.
360-degree video is typically formatted in an equirectangular projection [11] and is either monoscopic, with one image directed to both eyes, or stereoscopic, viewed as two distinct images directed individually to each eye for a 3D effect. [9]
360 photography may refer to: 360 panorama, a photograph spanning a full circle in side; 360-degree video; 360-degree interactive photography; 360 product photography, the rotational photography of a subject