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The V.Flash Home Edutainment System, also known as V.Smile Pro in Europe, is a seventh-generation educational home video game console and spinoff from the V.Smile series of video game consoles developed by VTech and Koto Laboratory. [1] Unlike the V.Smile, this game console uses 3D graphics. This system is designed for kids aged 6 to 10. [2]
Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...
Lag (video games) Leecher (computing) Let's Play; Level (video games) Licensed game; Life (video games) Line of sight (video games) Longplay (video games) Loot (video games) Loot box; Ludonarrative dissonance
The list of video game consoles is split into the following articles: List of dedicated video game consoles; List of handheld game consoles; List of home video game consoles. List of video game consoles by generation; List of first generation home video game consoles; List of microconsoles; List of video game console emulators
The VTech Socrates is an 8-bit educational home video game console manufactured and released in 1988 by VTech. The console features a robot character Socrates, named after the philosopher. The character is similar to Johnny Five from the Short Circuit movies. It was discontinued in 1994.
The competition within the video game console market as subset of the video game industry is an area of interest to economics with its relatively modern history, its rapid growth to rival that of the film industry, and frequent changes compared to other sectors. [50] [10]
This is a list of microconsoles from the first created to the present, in chronological order. This list may not be complete yet. The microconsole market started in the seventh generation era of video game consoles, and this market has quickly grown [1] during the eighth generation era of gaming consoles.
Displays video game console information. Template parameters [Edit template data] Parameter Description Type Status Generation Generation One of All, First, Second, Third, Fourth, Fifth, Sixth, Seventh, Eighth, Ninth, or Other. String optional Examples {{Video game consoles}} gives: