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import java.util.*; /*This form of importing classes makes all classes in package java.util available by name, could be used instead of the import declaration in the previous example. */ import java.*; /*This statement is legal, but does nothing, since there are no classes directly in package java.
The Java NIO APIs are provided in the java.nio package and its subpackages. The documentation by Oracle identifies these features. Buffers for data of primitive types; Character set encoders and decoders; A pattern-matching facility based on Perl-style regular expressions (in package java.util.regex) Channels, a new primitive I/O abstraction
While the library classes java.util.Observer and java.util.Observable exist, they have been deprecated in Java 9 because the model implemented was quite limited. Below is an example written in Java that takes keyboard input and handles each input line as an event.
With Java 5.0, additional wrapper classes were introduced in the java.util.concurrent.atomic package. These classes are mutable and cannot be used as a replacement for the regular wrapper classes. Instead, they provide atomic operations for addition, increment and assignment. The atomic wrapper classes and their corresponding types are:
java.util.Collection class and interface hierarchy Java's java.util.Map class and interface hierarchy. The Java collections framework is a set of classes and interfaces that implement commonly reusable collection data structures. [1] Although referred to as a framework, it works in a manner of a library. The collections framework provides both ...
The Java platform is a suite of programs that facilitate developing and running programs written in the Java programming language. A Java platform includes an execution engine (called a virtual machine), a compiler and a set of libraries; there may also be additional servers and alternative libraries that depend on the requirements.
Most assembly languages will have a macro instruction or an interrupt address available for the particular system to intercept events such as illegal op codes, program check, data errors, overflow, divide by zero, and other such.
The object pool pattern is a software creational design pattern that uses a set of initialized objects kept ready to use – a "pool" – rather than allocating and destroying them on demand.