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Security Support Provider Interface (SSPI) is a component of Windows API that performs security-related operations such as authentication.. SSPI functions as a common interface to several Security Support Providers (SSPs): [1] A Security Support Provider is a dynamic-link library (DLL) that makes one or more security packages available to apps.
If the user has enabled it, the system will also write an entry to the system event log. The log entry contains information about the bug check (including the bug check code and its parameters) as well as a link that will report the bug and provide the user with prescriptive suggestions if the cause of the check is definitive and well-known.
Programs can access API functionality via shared-library technologies or via system-file access. [disputed – discuss] Each major version of the Windows API has a distinct name that identifies a compatibility aspect of that version. For example, Win32 is the major version of Windows API that runs on 32-bit systems.
Applications that are linked directly against this library are said to use the native subsystem; the primary reason for their existence is to perform tasks that must run early in the system startup sequence before the Win32 subsystem is available. An obvious but important example is the creation of the Win32 subsystem process, csrss.exe. Before ...
windows.h is a source code header file that Microsoft provides for the development of programs that access the Windows API (WinAPI) via C language syntax. It declares the WinAPI functions, associated data types and common macros. Access to WinAPI can be enabled for a C or C++ program by including it into a source file: #include <windows.h>
However, the API definitions are stored in .winmd files, which are encoded in ECMA 335 metadata format, which .NET Framework also uses with a few modifications. For WinRT components implemented in native code, the metadata file only contains the definition of methods, classes, interfaces and enumerations and the implementation is provided in a ...
Binding generally refers to a mapping of one thing to another. In the context of software libraries, bindings are wrapper libraries that bridge two programming languages, so that a library written for one language can be used in another language. [1] Many software libraries are written in system programming languages such as C or C++.
In computing, late binding or dynamic linkage [1] —though not an identical process to dynamically linking imported code libraries—is a computer programming mechanism in which the method being called upon an object, or the function being called with arguments, is looked up by name at runtime.