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Járnsaxa (/ j ɑːr n ˈ s æ k s ə /; Old Norse: [ˈjɑːrnˌsɑksɑ], ("iron dagger") is a jötunn in Norse mythology. In Snorri Sturluson's Prose Edda, she is portrayed as Thor's lover and as the mother of Magni, a child with supernatural powers. [1]
Al-Qadim is a campaign setting for the Dungeons & Dragons role-playing game which was developed by Jeff Grubb with Andria Hayday for TSR, Inc., and was first released in 1992.. Al-Qadim uses One Thousand and One Nights as a theme and is set in the land of Zakhara, called the Land of Fate.
Even Given the Worthless "Appraiser" Class, I'm Actually the Strongest (不遇職【鑑定士】が実は最強だった~奈落で鍛えた最強の【神眼】で無双する~, Fugūshoku "Kanteishi" ga Jitsu wa Saikyō Datta: Naraku de Kitaeta Saikyō no "Shingan" de Musō Suru) is a Japanese light novel series written by Ibarakino and illustrated by Hitaki Yuu.
Tharizdun is worshiped mostly by rogue drow, genasi cultists and elementals, who call him the Elder Elemental Eye, falsely believing that he is a primordial and not a god. Unlike earlier editions, he has no particular affinity for aberrations and his alignment is Chaotic Evil, rather than Neutral Evil.
The rogue has the ability to deliver a sneak attack whenever an opponent loses its Dexterity bonus to Armor Class (i.e., when the opponent is flat-footed or flanked or cannot see the rogue). The rogue can then take advantage of this momentary weakness to strike at a vital part of the anatomy (provided the creature has a discernible enough ...
This is the complete list of seaQuest DSV episodes. In all, there are 57 episodes, with two of them originally being two-hour television movies. If the two two-hour episodes ("To Be or Not to Be" and "Daggers") are counted as four one-hour episodes then the total number of episodes would be 59. The series was titled "seaQuest DSV" for its first two seasons and renamed " seaQuest 2032 " for the ...
D&D co-creator Gary Gygax credited the inspiration for the alignment system to the fantasy stories of Michael Moorcock and Poul Anderson. [4] [5]The original version of D&D (1974) allowed players to choose among three alignments when creating a character: lawful, implying honor and respect for society's rules; chaotic, implying rebelliousness and individualism; and neutral, seeking a balance ...
The daggers are made entirely of steel with intricate motifs smoothly drawn. The handles are made of gold, rhino's horn or ivory carved with a depiction of human or demon; the carving works are exquisite and skillfully made. [20] This Chinese account also reported that public execution by stabbing using this type of dagger is common.