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  2. Ringtone - Wikipedia

    en.wikipedia.org/wiki/Ringtone

    A ringtone maker is an application that converts a user chosen song or other audio file for use as a ringtone of a mobile phone. The ringtone file is installed in the mobile phone either by direct cable connection, Bluetooth, text messaging, or e-mail. On many websites, users may create ringtones from digital music or audio.

  3. List of built-in iOS apps - Wikipedia

    en.wikipedia.org/wiki/List_of_built-in_iOS_apps

    The iTunes Store was first made available on iOS devices with the release of iPhone OS 2, allowing the purchase of music and podcasts. iPhone OS 3 further added the ability to rent and purchase movies and TV shows from the iTunes Store. As of April 2020, iTunes offers 60 million songs, 2.2 million apps, 25,000 TV shows, and 65,000 films.

  4. Nokia tune - Wikipedia

    en.wikipedia.org/wiki/Nokia_tune

    The Nokia tune is a phrase from a composition for solo guitar, Gran Vals, composed in 1902 by the Spanish classical guitarist and composer Francisco Tárrega. [1] It has been associated with Finnish corporation Nokia since the 1990s, becoming the first identifiable musical ringtone on a mobile phone; Nokia selected an excerpt to be used as its default ringtone.

  5. The AOL.com video experience serves up the best video content from AOL and around the web, curating informative and entertaining snackable videos.

  6. Ringdroid - Wikipedia

    en.wikipedia.org/wiki/Ringdroid

    Ringdroid has a graphical editor that displays the waveform similar to pro-audio software allowing users to select the portion of a song they want. [4] Each audio section is highlighted with divider lines having handles for touch-dragging.

  7. App Store (Apple) - Wikipedia

    en.wikipedia.org/wiki/App_Store_(Apple)

    [8] [9] The iPhone App Store opened on July 10, 2008. [10] [11] [12] On July 11, the iPhone 3G was released and came pre-loaded with support for App Store. [13] [14] Initially apps could be free or paid, but then in 2009, Apple added the ability to add in-app purchases [15] which quickly became the dominant way to monetize apps, especially games.