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Checkpointing is a technique that provides fault tolerance for computing systems. It involves saving a snapshot of an application's state, so that it can restart from that point in case of failure. This is particularly important for long-running applications that are executed in failure-prone computing systems.
Checkpoint/Restore In Userspace (CRIU) (pronounced kree-oo, /kriu/), is a software tool for the Linux operating system. Using this tool, it is possible to freeze a running application (or part of it) and checkpoint it to persistent storage as a collection of files. One can then use the files to restore and run the application from the point it ...
Application checkpointing is a technique whereby the computer system takes a "snapshot" of the application—a record of all current resource allocations and variable states, akin to a core dump—; this information can be used to restore the program if the computer should fail. Application checkpointing means that the program has to restart ...
There is a communication path between any two processes in the system; Any process may initiate the snapshot algorithm; The snapshot algorithm does not interfere with the normal execution of the processes; Each process in the system records its local state and the state of its incoming channels; The algorithm works using marker messages.
The operating system keeps its processes separate and allocates the resources they need, so that they are less likely to interfere with each other and cause system failures (e.g., deadlock or thrashing). The operating system may also provide mechanisms for inter-process communication to enable processes to interact in safe and predictable ways.
A process is a program in execution, and an integral part of any modern-day operating system (OS). The OS must allocate resources to processes, enable processes to share and exchange information, protect the resources of each process from other processes and enable synchronization among processes.
The minimum that is required to take advantage of hyper-threading is symmetric multiprocessing (SMP) support in the operating system, since the logical processors appear no different to the operating system than physical processors. It is possible to optimize operating system behavior on multi-processor, hyper-threading capable systems.
A process with two threads of execution, running on one processor Program vs. Process vs. Thread Scheduling, Preemption, Context Switching. In computer science, a thread of execution is the smallest sequence of programmed instructions that can be managed independently by a scheduler, which is typically a part of the operating system. [1]