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  2. List of arbitrary-precision arithmetic software - Wikipedia

    en.wikipedia.org/wiki/List_of_arbitrary...

    Programming languages that support arbitrary precision computations, either built-in, or in the standard library of the language: Ada: the upcoming Ada 202x revision adds the Ada.Numerics.Big_Numbers.Big_Integers and Ada.Numerics.Big_Numbers.Big_Reals packages to the standard library, providing arbitrary precision integers and real numbers.

  3. Round-off error - Wikipedia

    en.wikipedia.org/wiki/Round-off_error

    The IEEE standard stores the sign, exponent, and significand in separate fields of a floating point word, each of which has a fixed width (number of bits). The two most commonly used levels of precision for floating-point numbers are single precision and double precision.

  4. Arbitrary-precision arithmetic - Wikipedia

    en.wikipedia.org/wiki/Arbitrary-precision_arithmetic

    The 1620 was a decimal-digit machine which used discrete transistors, yet it had hardware (that used lookup tables) to perform integer arithmetic on digit strings of a length that could be from two to whatever memory was available. For floating-point arithmetic, the mantissa was restricted to a hundred digits or fewer, and the exponent was ...

  5. Floating-point error mitigation - Wikipedia

    en.wikipedia.org/wiki/Floating-point_error...

    Huberto M. Sierra noted in his 1956 patent "Floating Decimal Point Arithmetic Control Means for Calculator": [1] Thus under some conditions, the major portion of the significant data digits may lie beyond the capacity of the registers.

  6. Machine epsilon - Wikipedia

    en.wikipedia.org/wiki/Machine_epsilon

    This alternative definition is significantly more widespread: machine epsilon is the difference between 1 and the next larger floating point number.This definition is used in language constants in Ada, C, C++, Fortran, MATLAB, Mathematica, Octave, Pascal, Python and Rust etc., and defined in textbooks like «Numerical Recipes» by Press et al.

  7. Complex data type - Wikipedia

    en.wikipedia.org/wiki/Complex_data_type

    The C++ standard library provides a complex template class as well as complex-math functions in the <complex> header. The Go programming language has built-in types complex64 (each component is 32-bit float) and complex128 (each component is 64-bit float). Imaginary number literals can be specified by appending an "i".

  8. Half-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Half-precision_floating...

    bfloat16 floating-point format: Alternative 16-bit floating-point format with 8 bits of exponent and 7 bits of mantissa; Minifloat: small floating-point formats; IEEE 754: IEEE standard for floating-point arithmetic (IEEE 754) ISO/IEC 10967, Language Independent Arithmetic; Primitive data type; RGBE image format

  9. C mathematical functions - Wikipedia

    en.wikipedia.org/wiki/C_mathematical_functions

    Any floating-point type can be modified with complex, and is then defined as a pair of floating-point numbers. Note that C99 and C++ do not implement complex numbers in a code-compatible way – the latter instead provides the class std:: complex. All operations on complex numbers are defined in the <complex.h> header.