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  2. Pushpak Express - Wikipedia

    en.wikipedia.org/wiki/Pushpak_Express

    The 12533 / 12534 Pushpak SF Express is a Daily Superfast Express category train belonging to Indian Railways that runs between Lucknow Junction In Uttar Pradesh and Chhatrapati Shivaji Maharaja Terminus, Mumbai in Maharashtra, India. It operates as train number 12533 from Lucknow Junction to Mumbai CSMT and as train number 12534 in the reverse ...

  3. Impossible cube - Wikipedia

    en.wikipedia.org/wiki/Impossible_cube

    A possible non-cube object that, viewed from appropriate angle, looks like an impossible cube. Impossible cube with forced perspective in Rotterdam, by Koos Verhoeff. The impossible cube draws upon the ambiguity present in a Necker cube illustration, in which a cube is drawn with its edges as line segments, and can be interpreted as being in either of two different three-dimensional orientations.

  4. Isometric video game graphics - Wikipedia

    en.wikipedia.org/wiki/Isometric_video_game_graphics

    Isometric video game graphics are graphics employed in video games and pixel art that use a parallel projection, but which angle the viewpoint to reveal facets of the environment that would otherwise not be visible from a top-down perspective or side view, thereby producing a three-dimensional (3D) effect.

  5. Curvilinear perspective - Wikipedia

    en.wikipedia.org/wiki/Curvilinear_perspective

    Curvilinear barrel distortion Curvilinear pincushion distortion. Curvilinear perspective, also five-point perspective, is a graphical projection used to draw 3D objects on 2D surfaces, for which (straight) lines on the 3D object are projected to curves on the 2D surface that are typically not straight (hence the qualifier "curvilinear" [citation needed]).

  6. File:Perspective isometrique cube gris.svg - Wikipedia

    en.wikipedia.org/wiki/File:Perspective...

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us

  7. n-dimensional sequential move puzzle - Wikipedia

    en.wikipedia.org/wiki/N-dimensional_sequential...

    The position of this cell is the extreme foreground of the 4th dimension beyond the position of the viewer's screen. 4-cube 3 4 virtual puzzle, rotated in the 4th dimension to show the colour of the hidden cell. 4-cube 3 4 virtual puzzle, rotated in normal 3D space. 4-cube 3 4 virtual puzzle, scrambled. 4-cube 2 4 virtual puzzle, one cubie is ...

  8. Backgammon match strategy - Wikipedia

    en.wikipedia.org/wiki/Backgammon_match_strategy

    To facilitate discussion of match play strategy, scores are "normalised", i.e. referred to in terms of the number of points each player is away from victory. For example, if a player is leading 3-2 in a 5 point match, this is referred to as "2-away, 3-away" or "-2, -3"; likewise if a player leads 13-12 in a 15 point match.

  9. List of four-dimensional games - Wikipedia

    en.wikipedia.org/wiki/List_of_four-dimensional_games

    perspective projection: No Magic Cube 4D: puzzle: Don Hatch, Melinda Green ~1988 Public Domain: Java: perspective projection: No [27] Miegakure: platform / puzzle: Marc ten Bosch under development ? ? 3D section: No Moena: flight simulator / variety Medenacci Games 2019 (demo) Proprietary: C++: Perspective projection, point cloud: No [28 ...