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  2. Talking past each other - Wikipedia

    en.wikipedia.org/wiki/Talking_past_each_other

    Talking past each other" is an English phrase describing the situation where two or more people talk about different subjects, while believing that they are talking about the same thing. [ 1 ] David Horton writes that when characters in fiction talk past each other, the effect is to expose "an unbridgeable gulf between their respective ...

  3. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    A game mode in which one team tries to attack (or capture) specific areas and the other team tries to defend those points. asset flipping The practice of creating a game using 'free' art and audio assets, either from an online marketplace or the default stock of assets included with many game engines. Asset-flips are often of very poor quality ...

  4. 2005 in video games - Wikipedia

    en.wikipedia.org/wiki/2005_in_video_games

    2005 saw the release of many sequels and prequels in video games, such as Grand Theft Auto: Liberty City Stories, Tony Hawk's American Wasteland, Resident Evil 4, Black & White 2, Brothers in Arms: Road to Hill 30, Devil May Cry 3: Dante's Awakening, Mario Kart DS, Mario & Luigi: Partners in Time, Myst V: End of Ages, Need for Speed: Most Wanted, Prince of Persia: The Two Thrones, and WWE ...

  5. The Free Dictionary - Wikipedia

    en.wikipedia.org/wiki/The_free_dictionary

    It is a sister site to The Free Dictionary and usage examples in the form of "references in classic literature" taken from the site's collection are used on The Free Dictionary 's definition pages. In addition, double-clicking on a word in the site's collection of reference materials brings up the word's definition on The Free Dictionary.

  6. The Past Within - Wikipedia

    en.wikipedia.org/wiki/The_Past_Within

    Clues in one time can affect puzzles in another, and actions taken by future-based player affect the past-based one. To complete the game, they must communicate effectively and describe each other's clues and puzzles. Players can switch roles and play again with a different set of puzzles. [2] The game does not require an internet connection. [3]

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  8. 2005 in games - Wikipedia

    en.wikipedia.org/wiki/2005_in_games

    Case Closed Trading Card Game; Caylus; ChiZo Rising; Codename: Kids Next Door Trading Card Game; Cyberpunk V3 (role-playing game) d20 Apocalypse (role-playing game supplement) d20 Past (role-playing game supplement) Dark Millennium; Dawning Star (role-playing game) Descent: Journeys in the Dark; Diamant; Diceland: Cyburg; Diceland: Dragons ...

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