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Mega Man 9 [a] is a 2008 action-platform game developed by Capcom and Inti Creates.It is the ninth numbered game in the original Mega Man series, and the first home console game in the series since Mega Man & Bass (1998).
All Game Boy titles have an original plot. Each game in the Game Boy series, excluding Mega Man V, features four bosses from its corresponding NES version and four bosses from the succeeding NES game in the series. I.e: the Game Boy version of Mega Man III features bosses from the NES versions of Mega Man 3 and Mega Man 4.
In Mega Man 7, Mega Man 9, Mega Man 10 and Mega Man 11, he rescues Mega Man, as well as Proto Man in Mega Man 10, from pits. In Mega Man 8, he can assist Mega Man during the Rush Jet scenes, and also provides him with an energy barrier in Mega Man & Bass. He assists Duo and Proto Man as a temporary invincibility power-up in Power Fighters.
Mega Man (known as Rockman [a] in Japan) is a Japanese science fiction video game franchise developed and published by Capcom, featuring the protagonist of the same name. The original game was released for the Nintendo Entertainment System in 1987, and spawned a franchise that expanded to over 50 games on multiple systems.
The original Mega Man Legacy Collection was released on August 25, 2015, for Nintendo 3DS, PlayStation 4, Windows, and Xbox One. [3] Developed by Digital Eclipse, it is a collection of the first six titles in the original Mega Man series, originally released for the Nintendo Entertainment System between 1987–1993.
Mega Man IV [a] is an action-platform video game by Capcom for the Nintendo Game Boy.It is the fourth installment in the handheld version of the Mega Man series. The game continues the quest of the protagonist Mega Man in the struggle with his long-time nemesis Dr. Wily, who sends out a disruptive radio signal to cause a rampage, citywide destruction from dormant robots.
According to series artist and producer Keiji Inafune, Mega Man: Dr. Wily's Revenge was the first Mega Man game to be outsourced by Capcom for its development. He felt the game turned out well because the project's leader was a "huge Mega Man fan" who appeared to understand the games better than some of Capcom's own people.
[9] Mega Man Xtreme was the fourth best-selling video game in Japan during its week of release at 15,312 copies. [22] The game dropped to the eighth slot the next week, selling an additional 11,279 copies. [23] Media Create sales information shows that Mega Man Xtreme was the 182nd best-selling game in Japan in 2000 at 64,011 copies sold. [24]