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Plug'n'Play allows users to run Node projects without node_modules folder, defining the way or location to resolve dependencies package files with the Plug-n-Play-control file. This feature is aimed to fix an unwell structured node_modules architecture and resulting in a faster Node.js application start-up time.
A schema for a particular use of protocol buffers associates data types with field names, using integers to identify each field. (The protocol buffer data contains only the numbers, not the field names, providing some bandwidth/storage savings compared with systems that include the field names in the data.)
It supports “zero-copy” deserialization, so that accessing the serialized data does not require first copying it into a separate part of memory. This makes accessing data in these formats much faster than data in formats requiring more extensive processing, such as JSON , CSV , and in many cases Protocol Buffers.
A platform-independent, command-line static source code analyzer. Integrates with PMD and SpotBugs. Sourcetrail (retired) 2021-04 (2021.4.19) Yes; GPL — C, C++ Java — — Python Perl An open-source source code explorer that provides interactive dependency graphs and supports multiple programming languages. Sparse: 2021-09-06 (0.6.4) Yes ...
Deno and Node.js are both runtimes built on the V8 JavaScript engine developed by the Chromium Project, the engine used for Chromium and Google Chrome web browsers. They both have internal event loops and provide command-line interfaces for running scripts and a wide range of system utilities. Deno mainly deviates from Node.js in the following ...
Copy-on-write (COW), also called implicit sharing [1] or shadowing, [2] is a resource-management technique [3] used in programming to manage shared data efficiently. Instead of copying data right away when multiple programs use it, the same data is shared between programs until one tries to modify it.
In computer science, a data buffer (or just buffer) is a region of memory used to store data temporarily while it is being moved from one place to another. Typically, the data is stored in a buffer as it is retrieved from an input device (such as a microphone) or just before it is sent to an output device (such as speakers); however, a buffer may be used when data is moved between processes ...
11 – Copy with length stored as 6 bits of tag byte and offset stored as four-byte little-endian integer after the tag byte; The copy refers to the dictionary (just-decompressed data). The offset is the shift from the current position back to the already decompressed stream. The length is the number of bytes to copy from the dictionary.