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The 12533 / 12534 Pushpak SF Express is a Daily Superfast Express category train belonging to Indian Railways that runs between Lucknow Junction In Uttar Pradesh and Chhatrapati Shivaji Maharaja Terminus, Mumbai in Maharashtra, India. It operates as train number 12533 from Lucknow Junction to Mumbai CSMT and as train number 12534 in the reverse ...
To facilitate discussion of match play strategy, scores are "normalised", i.e. referred to in terms of the number of points each player is away from victory. For example, if a player is leading 3-2 in a 5 point match, this is referred to as "2-away, 3-away" or "-2, -3"; likewise if a player leads 13-12 in a 15 point match.
The lower left image shows a scene with a viewpoint marked with a black dot. The upper image shows the net of the cube mapping as seen from that viewpoint, and the lower right image shows the cube superimposed on the original scene. In computer graphics, cube mapping is a method of environment mapping that uses the six faces of a cube as the ...
More precisely, any given set of three coplanar segments originating from the same point may be construed as forming some oblique perspective of three sides of a cube. This result is known as Pohlke's theorem, from the German mathematician Pohlke, who published it in the early 19th century. [2]
Curvilinear barrel distortion Curvilinear pincushion distortion. Curvilinear perspective, also five-point perspective, is a graphical projection used to draw 3D objects on 2D surfaces, for which (straight) lines on the 3D object are projected to curves on the 2D surface that are typically not straight (hence the qualifier "curvilinear" [citation needed]).
Isometric video game graphics are graphics employed in video games and pixel art that use a parallel projection, but which angle the viewpoint to reveal facets of the environment that would otherwise not be visible from a top-down perspective or side view, thereby producing a three-dimensional (3D) effect.
Indeed with the solved position as a starting point, there is a one-to-one correspondence between each of the legal positions of the Rubik's Cube and the elements of . [ 1 ] [ 2 ] The group operation ⋅ {\displaystyle \cdot } is the composition of cube moves, corresponding to the result of performing one cube move after another.
Reverse perspective, also called inverse perspective, [1] inverted perspective, [2] divergent perspective, [3] [4] or Byzantine perspective, [5] is a form of perspective drawing where the objects depicted in a scene are placed between the projective point and the viewing plane.