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The game's title is a play-on words of the terms "zine" (short for magazine) and "zenith". [6] Upon launching the game shows disclaimer about the controller it was intended for, which is a reference to Jet Set Radio PC remaster complaints, when players attempted to use keyboard instead of usual controller and had problems with walkthrough.
Tony Hawk's Underground 2 is a 2004 skateboarding video game from Activision, the sixth entry in the Tony Hawk's series after Tony Hawk's Underground (2003). It was developed by Neversoft released on October 4, 2004 in the U.S. for the PlayStation 2, Xbox, GameCube, Microsoft Windows, and Game Boy Advance platforms.
The game simulates aggressive inline skating, with players completing tricks and objectives in open-ended levels. The game was released in North America for the PlayStation 2 on May 29, 2002, followed by GameCube and Xbox versions in August. A Game Boy Advance version was released by Full Fat in August 2002.
Tony Hawk's Underground is a 2003 skateboarding video game and the fifth entry in the Tony Hawk's series, following Tony Hawk's Pro Skater 4.It was developed by Neversoft and published by Activision for the GameCube, PlayStation 2, Xbox, and Game Boy Advance.
The PlayStation 2 and Wii versions do not include Nail the Manual, Bowl Skating and the Mod Tool. The Classic Mode feature allows the player to play each city section in the style of early Pro Skater games. There is a Free Skate mode on the Nintendo DS version.
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Go! Go! Hypergrind allows players to select one of several wacky cartoon characters and skateboard through a variety of cel-shaded levels. The objective of the game is to steer characters into a variety of classic cartoon "mishaps", usually involving inflicting pain on the character in some way, and then chaining one mishap directly into another to create combos.
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