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  2. Map seed - Wikipedia

    en.wikipedia.org/wiki/Map_seed

    In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...

  3. OpenCV - Wikipedia

    en.wikipedia.org/wiki/OpenCV

    OpenCV (Open Source Computer Vision Library) is a library of programming functions mainly for real-time computer vision. [2] Originally developed by Intel, it was later supported by Willow Garage, then Itseez (which was later acquired by Intel [3]).

  4. Circle Hough Transform - Wikipedia

    en.wikipedia.org/wiki/Circle_Hough_Transform

    The circle Hough Transform (CHT) is a basic feature extraction technique used in digital image processing for detecting circles in imperfect images. The circle candidates are produced by “voting” in the Hough parameter space and then selecting local maxima in an accumulator matrix.

  5. Hough transform - Wikipedia

    en.wikipedia.org/wiki/Hough_transform

    The Hough transform (/ h ĘŚ f /) is a feature extraction technique used in image analysis, computer vision, pattern recognition, and digital image processing. [1] [2] The purpose of the technique is to find imperfect instances of objects within a certain class of shapes by a voting procedure.

  6. Procedural generation - Wikipedia

    en.wikipedia.org/wiki/Procedural_generation

    A procedurally generated dungeon map in the video game NetHack. Prior to graphically oriented video games, roguelike games, a genre directly inspired by Dungeons & Dragons adopted for solitary play, heavily utilized procedural generation to randomly produce dungeons, in the same manner that tabletop systems had done.

  7. Normal mapping - Wikipedia

    en.wikipedia.org/wiki/Normal_mapping

    A texture map (left). The corresponding normal map in tangent space (center). The normal map applied to a sphere in object space (right). Normal map reuse is made possible by encoding maps in tangent space. The tangent space is a vector space, which is tangent to the model's surface. The coordinate system varies smoothly (based on the ...

  8. Mean arterial pressure - Wikipedia

    en.wikipedia.org/wiki/Mean_arterial_pressure

    In medicine, the mean arterial pressure (MAP) is an average calculated blood pressure in an individual during a single cardiac cycle. [1] Although methods of estimating MAP vary, a common calculation is to take one-third of the pulse pressure (the difference between the systolic and diastolic pressures), and add that amount to the diastolic pressure.

  9. Lines on a Map - Wikipedia

    en.wikipedia.org/wiki/Lines_on_a_Map

    The book is based on self-propelled wilderness expeditions Wolf has undertaken in North America, Scandinavia, and Asia. It has 24 chapters, each representing a different expedition or 'line on a map', that Wolf completed between 1995 and 2017. 16 of the chapters are from previously published articles in Explore, Westjet, Sea Kayaker, Action Asia, Wend, Paddler, River, Adventure Kayak, and ...