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Canabalt is a one-button endless runner designed by Adam Saltsman for the Experimental Gameplay Project in 2009. [9] The 2D side-scrolling video game was originally written as a Flash game, then ported to iOS, Android, PlayStation Portable, Ouya, and HTML5. An authorized version for the Commodore 64 was released on cartridge.
Hugo featured 3D endless running already in 1990. Bit.Trip Runner (2010) added rhythm game elements and was also one of the first in the genre to be rendered in 2.5D. [4] Another of the earliest 3D titles in the genre was Temple Run (August, 2011), introducing an over-the-shoulder viewpoint. [4] Temple Run was followed by numerous clones and 3D ...
Lara Croft: Relic Run is an action-adventure endless runner platforming game in which the player controls Lara Croft, main protagonist of the Tomb Raider franchise. The gameplay is similar to Temple Run ; Lara must navigate endlessly looping environments, accumulating a score depending on the distance run.
Tron RUN/r is an endless runner video game developed by Sanzaru Games and published by Disney Interactive Studios as part of the Tron franchise. It was released on February 16, 2016 for the PlayStation 4, Windows, and Xbox One. The game was announced at the Game Awards 2015, where it was described as an "action arcade" game. [1]
Download QR code; Print/export Download as PDF; Printable version; In other projects ... Pages in category "Endless runner games" The following 60 pages are in this ...
Pac-Man 256 is an endless runner video game developed by Hipster Whale and 3 Sprockets and published by Bandai Namco Entertainment.The game is part of the Pac-Man series and is inspired by the original Pac-Man game's infamous Level 256 glitch, as well as Hipster Whale's own game Crossy Road, which previously featured a Pac-Man mode.
Temple Run 2 is an endless runner video game developed and published by Imangi Studios.A sequel to Temple Run, the game was produced, designed and programmed by husband and wife team Keith Shepherd and Natalia Luckyanova, [7] with art by Kiril Tchangov. [7]
Asphalt Nitro, the twelfth title in the series, was quietly released on Gameloft's own app store in May 2015 for Android, alongside a 2.5D J2ME version of the game for feature phones. A main selling point of Nitro was the game's small resource footprint, which was aided by the use of procedural generation .