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A ping of death is a type of attack on a computer system that involves sending a malformed or otherwise malicious ping to a computer. [1] In this attack, a host sends hundreds of ping requests with a packet size that is large or illegal to another host to try to take it offline or to keep it preoccupied responding with ICMP Echo replies.
When a ping of death is initiated, it is my understanding that the command used, i.e. "ping -l 65536" will cause an oversized ping packet to be sent to the host by inserting 65536 bytes into the ICMP data field. As the ping is sending, then ICMP makes an ICMP_ECHO_REQUEST and this ICMP_ECHO_REQUEST is 65536 bytes. This together with the rest of ...
The round-trip time or ping time is the time from the start of the transmission from the sending node until a response (for example an ACK packet or ping ICMP response) is received at the same node. It is affected by packet delivery time as well as the data processing delay , which depends on the load on the responding node.
The byte has been a commonly used unit of measure for much of the information age to refer to a number of bits.In the early days of computing, it was used for differing numbers of bits based on convention and computer hardware design, but today means 8 bits.
In actuality, a 64 kilobyte file is 64 × 1,024 × 8 bits in size and the 64 k circuit will transmit bits at a rate of 64 × 1,000 bit/s, so the amount of time taken to transmit a 64 kilobyte file over the 64 k circuit will be at least (64 × 1,024 × 8)/(64 × 1,000) seconds, which works out to be 8.192 seconds.
To avoid fragmentation in the IP layer, a host must specify the maximum segment size as equal to the largest IP datagram that the host can handle minus the IP and TCP header sizes. Therefore, IPv4 hosts are required to be able to handle an MSS of 536 octets (= 576 − 20 − 20) and IPv6 hosts are required to be able to handle an MSS of 1220 ...
The keepalive packet contains no data. In an Ethernet network, this results in frames of minimum size (64 bytes [2]). There are three parameters [3] related to keepalive: Keepalive time is the duration between two keepalive transmissions in idle condition. TCP keepalive period is required to be configurable and by default is set to no less than ...
The ISQ symbols for the bit and byte are bit and B, respectively.In the context of data-rate units, one byte consists of 8 bits, and is synonymous with the unit octet.The abbreviation bps is often used to mean bit/s, so that when a 1 Mbps connection is advertised, it usually means that the maximum achievable bandwidth is 1 Mbit/s (one million bits per second), which is 0.125 MB/s (megabyte per ...