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  2. Computer performance - Wikipedia

    en.wikipedia.org/wiki/Computer_performance

    In computing, computer performance is the amount of useful work accomplished by a computer system. Outside of specific contexts, computer performance is estimated in terms of accuracy, efficiency and speed of executing computer program instructions. When it comes to high computer performance, one or more of the following factors might be involved:

  3. Instructions per second - Wikipedia

    en.wikipedia.org/wiki/Instructions_per_second

    Instructions per second (IPS) is a measure of a computer's processor speed. For complex instruction set computers (CISCs), different instructions take different amounts of time, so the value measured depends on the instruction mix; even for comparing processors in the same family the IPS measurement can be problematic.

  4. 6 steps to a faster computer - AOL

    www.aol.com/lifestyle/6-things-now-speed...

    Step #3: Add more RAM to your hardware. RAM is a temporary memory used by your computer's operating system and helps your programs run smoothly.

  5. Amdahl's law - Wikipedia

    en.wikipedia.org/wiki/Amdahl's_law

    In computer architecture, Amdahl's law (or Amdahl's argument [1]) is a formula that shows how much faster a task can be completed when you add more resources to the system. The law can be stated as: "the overall performance improvement gained by optimizing a single part of a system is limited by the fraction of time that the improved part is ...

  6. Cache performance measurement and metric - Wikipedia

    en.wikipedia.org/wiki/Cache_performance...

    The gap between processor speed and main memory speed has grown exponentially. Until 2001–05, CPU speed, as measured by clock frequency, grew annually by 55%, whereas memory speed only grew by 7%. [1] This problem is known as the memory wall. The motivation for a cache and its hierarchy is to bridge this speed gap and overcome the memory wall.

  7. Benchmark (computing) - Wikipedia

    en.wikipedia.org/wiki/Benchmark_(computing)

    A graphical demo running as a benchmark of the OGRE engine. In computing, a benchmark is the act of running a computer program, a set of programs, or other operations, in order to assess the relative performance of an object, normally by running a number of standard tests and trials against it.