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  2. Category:GameMaker games - Wikipedia

    en.wikipedia.org/wiki/Category:GameMaker_games

    Download QR code; Print/export Download as PDF; Printable version; In other projects Wikimedia Commons; Wikidata item; ... Pages in category "GameMaker games"

  3. Game-Maker - Wikipedia

    en.wikipedia.org/wiki/Game-Maker

    On 12 July he posted the Game-Maker 3.0 source to GitHub, under the MIT license, [6] suggesting that although people were free to use the code how they liked, "if there is interest in preserving the old games you guys made then porting Game-Maker to modern OSes is the first step."

  4. Category:Free game engines - Wikipedia

    en.wikipedia.org/wiki/Category:Free_game_engines

    Download QR code; Print/export Download as PDF; Printable version; ... Pages in category "Free game engines" The following 58 pages are in this category, out of 58 ...

  5. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022.

  6. Category : Commercial video games with freely available ...

    en.wikipedia.org/wiki/Category:Commercial_video...

    Pages in category "Commercial video games with freely available source code" The following 200 pages are in this category, out of approximately 300 total. This list may not reflect recent changes .

  7. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    The rise of game creation systems also saw a rise in the need for free form scripting languages with general purpose use. Some packages, such as Conitec's Gamestudio, include a more comprehensive scripting language under the surface to allow users more leeway in defining their games' behavior.

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    mail.aol.com

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  9. Garry Kitchen's GameMaker - Wikipedia

    en.wikipedia.org/wiki/Garry_Kitchen's_GameMaker

    It is one of the earliest all-in-one game design products aimed at the general consumer, preceded by Broderbund's The Arcade Machine in 1982. Several sample files are included: a demo sequence featuring animated sprites and music, a recreation of Pitfall! , and a birthday greeting.