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Impredicative polymorphism (also called first-class polymorphism) is the most powerful form of parametric polymorphism. [1]: 340 In formal logic, a definition is said to be impredicative if it is self-referential; in type theory, it refers to the ability for a type to be in the domain of a quantifier it contains. This allows the instantiation ...
For the code to function as before, a decryption function is added to the code. When the code is executed, this function reads the payload and decrypts it before executing it in turn. Encryption alone is not polymorphism. To gain polymorphic behavior, the encryptor/decryptor pair is mutated with each copy of the code.
In type-based program analysis polymorphic recursion is often essential in gaining high precision of the analysis. Notable examples of systems employing polymorphic recursion include Dussart, Henglein and Mossin's binding-time analysis [2] and the Tofte–Talpin region-based memory management system. [3]
Interest in polymorphic type systems developed significantly in the 1990s, with practical implementations beginning to appear by the end of the decade. Ad hoc polymorphism and parametric polymorphism were originally described in Christopher Strachey's Fundamental Concepts in Programming Languages, [5] where they are listed as "the two main classes" of polymorphism.
In the above example, the function Base<Derived>::interface(), though declared before the existence of the struct Derived is known by the compiler (i.e., before Derived is declared), is not actually instantiated by the compiler until it is actually called by some later code which occurs after the declaration of Derived (not shown in the above ...
The following example demonstrates how to describe types that can be compared to each other and use this as typing information in polymorphic functions. The Test.min function uses simple bounded quantification and does not ensure the objects are mutually comparable, in contrast with the Test.fMin function which uses F-bounded quantification.
In programming languages, ad hoc polymorphism [1] is a kind of polymorphism in which polymorphic functions can be applied to arguments of different types, because a polymorphic function can denote a number of distinct and potentially heterogeneous implementations depending on the type of argument(s) to which it is applied.
In computer programming, operator overloading, sometimes termed operator ad hoc polymorphism, is a specific case of polymorphism, where different operators have different implementations depending on their arguments. Operator overloading is generally defined by a programming language, a programmer, or both.