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  2. Principles of learning - Wikipedia

    en.wikipedia.org/wiki/Principles_of_learning

    Researchers in the field of educational psychology have identified several principles of learning (sometimes referred to as laws of learning) which seem generally applicable to the learning process. These principles have been discovered, tested, and applied in real-world scenarios and situations. They provide additional insight into what makes ...

  3. Thomas Jefferson Education - Wikipedia

    en.wikipedia.org/wiki/Thomas_Jefferson_Education

    Love of Learning (about 8 to 12 years of age): encourages family reading of classic literature, project learning, clubs and "Momschools" are among the elements that help inspire the youngster to love learning and to approach a variety of subjects with interest and growing levels of competence and diligence.

  4. Andragogy - Wikipedia

    en.wikipedia.org/wiki/Andragogy

    Some scholars have proposed seven principles of adult learning: [6] [7] Adults must want to learn: They learn effectively only when they are free to direct their own learning and have a strong inner motivation to develop a new skill or acquire a particular type of knowledge, this sustains learning.

  5. Learning theory (education) - Wikipedia

    en.wikipedia.org/wiki/Learning_theory_(education)

    Learner characteristics and cognitive learning outcomes have been identified as the key factors in research on the implementation of games in educational settings. In the process of learning a language through an online game, there is a strong relationship between the learner's prior knowledge of that language and their cognitive learning outcomes.

  6. Instructional design - Wikipedia

    en.wikipedia.org/wiki/Instructional_design

    Instructional design (ID), also known as instructional systems design and originally known as instructional systems development (ISD), is the practice of systematically designing, developing and delivering instructional materials and experiences, both digital and physical, in a consistent and reliable fashion toward an efficient, effective, appealing, engaging and inspiring acquisition of ...

  7. Bloom's taxonomy - Wikipedia

    en.wikipedia.org/wiki/Bloom's_taxonomy

    The taxonomy divides learning objectives into three broad domains: cognitive (knowledge-based), affective (emotion-based), and psychomotor (action-based), each with a hierarchy of skills and abilities. These domains are used by educators to structure curricula, assessments, and teaching methods to foster different types of learning.

  8. Discovery learning - Wikipedia

    en.wikipedia.org/wiki/Discovery_learning

    Discovery learning is a technique of inquiry-based learning and is considered a constructivist based approach to education. It is also referred to as problem-based learning, experiential learning and 21st century learning. It is supported by the work of learning theorists and psychologists Jean Piaget, Jerome Bruner, and Seymour Papert.

  9. Learning - Wikipedia

    en.wikipedia.org/wiki/Learning

    Learning is the process of acquiring new understanding, knowledge, behaviors, skills, values, attitudes, and preferences. [1] The ability to learn is possessed by humans, non-human animals, and some machines; there is also evidence for some kind of learning in certain plants. [2]