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To place a file in this category, add the tag {{Non-free video game screenshot|arcade}} to the Licensing section of the file's description page. If you are not sure which category a file belongs to, browse Category:Screenshots of video games or request assistance from Wikipedia talk:WikiProject Video games .
To place a file in this category, add the tag {{Non-free video game screenshot|TRS-80}} to the Licensing section of the file's description page. If you are not sure which category a file belongs to, browse Category:Screenshots of video games or request assistance from Wikipedia talk:WikiProject Video games .
The game is a typical adventure game. The player must collect objects and go to particular locations to reach the next objective. However, there are three limitations: time, money and fatigue. The latter may be ignored using means of transport and can be restored by eating food.
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Sea Dragon is a horizontally scrolling shooter for the TRS-80 computer written by Wayne Westmoreland and Terry Gilman and released in 1982 by Adventure International. The gameplay is similar to the Scramble arcade video game, but underwater. It was ported to the Apple II, Atari 8-bit computers, Commodore 64, TRS-80 Color Computer, and MS-DOS.
Micro-80 Inc. Monty Plays Monopoly: Motorcycle Jump: Mystery Fun House Scott Adams Adventure International Text Based Adventure game. NukeWar: superpower nuclear missile simulation Olympic Decathlon: arcade simulation of the Olympic Games decathlon event Othello: Outhouse: Paint: Penetrator: Beam Software: Planet Miners: Avalon Hill Software ...
Asylum is an adventure game created by William F. Denman Jr. and released in 1981 by Med Systems (later known as Screenplay) of Chapel Hill, North Carolina for the TRS-80 computer. It combines a text adventure with simple line graphics to create a first-person perspective 3D game.
Wraparound, in video games, is when an object moves off of one side of the screen and reappears on the other side.In Asteroids for example, the player's ship flies off of the right side of the screen, then continues on the left side with the same velocity.