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  2. Stylistic device - Wikipedia

    en.wikipedia.org/wiki/Stylistic_device

    An allegory is a story that has a second meaning, usually by endowing characters, objects or events with symbolic significance. The entire story functions symbolically; often a pattern relates each literal item to a corresponding abstract idea or principle.

  3. Word wall - Wikipedia

    en.wikipedia.org/wiki/Word_wall

    A word wall is a literacy tool composed of an organized collection of vocabulary words that are displayed in large visible letters on a wall, bulletin board, or other display surface in a classroom. The word wall is designed to be an interactive tool for students or others to use, and contains an array of words that can be used during writing ...

  4. Zooming (writing skill) - Wikipedia

    en.wikipedia.org/wiki/Zooming_(writing_skill)

    Zooming is a writing skill, as outlined in secondary education, [1] that gives the reader the feeling of moving through space towards or away from a character or object, especially used in descriptive writing. It can be divided into two types: zooming in and zooming out.

  5. Description - Wikipedia

    en.wikipedia.org/wiki/Description

    Fiction writing specifically has modes such as action, exposition, description, dialogue, summary, and transition. [3] Author Peter Selgin refers to methods, including action, dialogue, thoughts, summary, scenes, and description. [4] Description is the mode for transmitting a mental image of the particulars of a story.

  6. List of narrative techniques - Wikipedia

    en.wikipedia.org/wiki/List_of_narrative_techniques

    Name Definition Example Setting as a form of symbolism or allegory: The setting is both the time and geographic location within a narrative or within a work of fiction; sometimes, storytellers use the setting as a way to represent deeper ideas, reflect characters' emotions, or encourage the audience to make certain connections that add complexity to how the story may be interpreted.

  7. Plot device - Wikipedia

    en.wikipedia.org/wiki/Plot_device

    Many stories, especially in the fantasy genre, feature an object or objects with some great magical power, such as a crown, sword, or jewel. Often what drives the plot is the hero's need to find the object and use it for good, before the villain can use it for evil, or if the object has been broken by the villains, to retrieve each piece that must be gathered from each antagonist to restore it ...

  8. MacGuffin - Wikipedia

    en.wikipedia.org/wiki/MacGuffin

    The use of a MacGuffin as a plot device predates the name MacGuffin. The Holy Grail of Arthurian legend has been cited as an early example of a MacGuffin. The Holy Grail is the desired object that is essential to initiate and advance the plot, but the final disposition of the Grail is never revealed, suggesting that the object is not of significance in itself. [8]

  9. Text types - Wikipedia

    en.wikipedia.org/wiki/Text_types

    The common structure or basic plan of narrative text is known as the "story grammar". Although there are numerous variations of the story grammar, the typical elements are: Settings – when and where the story occurs. Characters – the most important people or characters in the story.