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^ ASN.1 has X.681 (Information Object System), X.682 (Constraints), and X.683 (Parameterization) that allow for the precise specification of open types where the types of values can be identified by integers, by OIDs, etc. OIDs are a standard format for globally unique identifiers, as well as a standard notation ("absolute reference") for ...
JSON Pointer [10] defines a string syntax for identifying a single value within a given JSON value of known structure. JSONiq [11] is a query and transformation language for JSON. XPath 3.1 [12] is an expression language that allows the processing of values conforming to the XDM [13] data model. The version 3.1 of XPath supports JSON as well as ...
Serialization. In computing, serialization (or serialisation) is the process of translating a data structure or object state into a format that can be stored (e.g. files in secondary storage devices, data buffers in primary storage devices) or transmitted (e.g. data streams over computer networks) and reconstructed later (possibly in a ...
YAML (/ ˈ j æ m əl /, rhymes with camel [4]) was first proposed by Clark Evans in 2001, [15] who designed it together with Ingy döt Net [16] and Oren Ben-Kiki. [16]Originally YAML was said to mean Yet Another Markup Language, [17] because it was released in an era that saw a proliferation of markup languages for presentation and connectivity (HTML, XML, SGML, etc).
Marshalling (computer science) In computer science, marshalling or marshaling (US spelling) is the process of transforming the memory representation of an object into a data format suitable for storage or transmission, especially between different runtimes. [citation needed] It is typically used when data must be moved between different parts ...
JSON (JavaScript Object Notation, pronounced / ˈdʒeɪsən / or / ˈdʒeɪˌsɒn /) is an open standard file format and data interchange format that uses human-readable text to store and transmit data objects consisting of attribute–value pairs and arrays (or other serializable values).
FlatBuffers is an efficient cross platform serialization library for C++, C#, C, Go, Java, JavaScript, PHP, and Python. It was originally created at Google for game development and other performance-critical applications. ^ Kenton Varda (2014-06-17). "Cap'n Proto, FlatBuffers, and SBE". Retrieved 2017-06-15.
In computer science, an associative array, map, symbol table, or dictionary is an abstract data type that stores a collection of (key, value) pairs, such that each possible key appears at most once in the collection. In mathematical terms, an associative array is a function with finite domain. [1] It supports 'lookup', 'remove', and 'insert ...