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  2. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    Blender is a free and open-source 3D computer graphics software tool set that runs on Windows, MacOS, BSD, Haiku, and Linux. It is used for creating animated films, visual effects, art, 3D-printed models, motion graphics, interactive 3D applications, virtual reality, and, formerly, video games.

  3. Ton Roosendaal - Wikipedia

    en.wikipedia.org/wiki/Ton_Roosendaal

    Ton Roosendaal (Dutch: [tɔn ˈroːzə (n)ˌdaːl]; born 20 March 1960 [1]) is a Dutch software developer and film producer. He is the original creator of the open-source 3D creation suite Blender and Traces [2] (an Amiga ray tracer which was the forerunner of Blender). He is also known as the founder and chairman of the Blender Foundation, and ...

  4. List of file signatures - Wikipedia

    en.wikipedia.org/wiki/List_of_file_signatures

    MPEG-1 Layer 3 file without an ID3 tag or with an ID3v1 tag (which is appended at the end of the file) 49 44 33: ID3: 0 mp3 MP3 file with an ID3v2 container 42 4D: BM: 0 bmp dib BMP file, a bitmap format used mostly in the Windows world 43 44 30 30 31: CD001: 0x8001 0x8801 0x9001 iso ISO9660 CD/DVD image file [39] 43 44 30 30 31: CD001: 0x5EAC9 ...

  5. List of file formats - Wikipedia

    en.wikipedia.org/wiki/List_of_file_formats

    PK4 – PK4 Doom³ archive (opens similarly to a zip archive.) PNJ – a sub-format of the MNG file format, used for encapsulating JPEG files [3] PXZ – a compressed layered image file used for the image editing website, pixlr.com. PY, PYW – Python code file. PMP – PenguinMod Project. PMS – PenguinMod Sprite.

  6. FBX - Wikipedia

    en.wikipedia.org/wiki/FBX

    The FBX can be represented on-disk as either binary or ASCII data; its SDK supports reading and writing both. While neither of the formats is documented, the ASCII format is a tree structured document with clearly named identifiers. For the FBX binary file format, the Blender Foundation published an unofficial specification, as well as a higher level unofficial spec (work in progress) for how ...

  7. Blender Game Engine - Wikipedia

    en.wikipedia.org/wiki/Blender_Game_Engine

    The Blender Game Engine was a free and open-source 3D production suite used for making real-time interactive content. It was previously embedded within Blender, but support for it was dropped in 2019, with the release of Blender 2.8. The game engine was written from scratch in C++ as a mostly independent component, and includes support for ...

  8. MB-Lab - Wikipedia

    en.wikipedia.org/wiki/MB-Lab

    MB-Lab (previously ManuelbastioniLAB) is a free and open-source plug-in for Blender for the parametric 3D modeling of photorealistic humanoid characters. [1] It was developed by the artist and programmer Manuel Bastioni, [a] and was based on his over 15 year experience of 3D graphic projects. [2]

  9. Blend4Web - Wikipedia

    en.wikipedia.org/wiki/Blend4Web

    The Blend4Web framework leverages Blender to edit 3D scenes. Content rendering relies on WebGL, Web Audio, WebVR, and other web standards, without the use of plug-ins. [ 2] It is dual-licensed. The framework is distributed under the free and open source GPLv3 and, a non-free license - with the source code being hosted on GitHub.