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Margaret Petherbridge Farrar (March 23, 1897 – June 11, 1984) was an American journalist and the first crossword puzzle editor for The New York Times (1942–1968). Creator of many of the rules of modern crossword design, she compiled and edited a long-running series of crossword puzzle books – including the first book of any kind that Simon & Schuster published (1924). [1]
The abbreviation is not always a short form of the word used in the clue. For example: "Knight" for N (the symbol used in chess notation) Taking this one stage further, the clue word can hint at the word or words to be abbreviated rather than giving the word itself. For example: "About" for C or CA (for "circa"), or RE.
Patrick D. Berry (born 1970) is an American puzzle creator and editor who constructs crossword puzzles and variety puzzles. He had 227 crosswords published in The New York Times from 1999 to 2018. His how-to guide for crossword construction was first published as a For Dummies book in 2004.
A clue containing a comparative or superlative always has an answer in the same degree (e.g., [Most difficult] for TOUGHEST). [6] The answer word(s) will not appear in the clue itself. The number of words in the answer is not given in the clue—so a one-word clue can have a multiple-word answer. [28]
A crossword (or crossword puzzle) is a word game consisting of a grid of black and white squares, into which solvers enter words or phrases ("entries") crossing each other horizontally ("across") and vertically ("down") according to a set of clues. Each white square is typically filled with one letter, while the black squares are used to ...
The 18th edition of the dictionary, published in 2009. Brewer's Dictionary of Phrase and Fable, sometimes referred to simply as Brewer's, is a reference work containing definitions and explanations of many famous phrases, allusions, and figures, whether historical or mythical.
A crossword puzzle. In a paper and pencil game, players write their own words, often under specific constraints. For example, a crossword requires players to use clues to fill out a grid, with words intersecting at specific letters. Other examples of paper and pencil games include hangman, categories, Boggle, and word searches.
A rebus made up solely of letters (such as "CU" for "See you") is known as a gramogram, grammagram, or letteral word. This concept is sometimes extended to include numbers (as in "Q8" for "Kuwait", or "8" for "ate"). [3] Rebuses are sometimes used in crossword puzzles, with multiple letters or a symbol fitting into a single square. [4]