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Sega was one of the primary competitors to Nintendo in the video game console industry. A few of Sega's early consoles outsold their competitors in specific markets, such as the Master System in Europe. Several of the company's later consoles were commercial failures, however, and the financial losses incurred from the Dreamcast console caused ...
Sega Corporation [a] [b] is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo.It produces several multi-million-selling game franchises for arcades and consoles, including Sonic the Hedgehog, Angry Birds, Phantasy Star, Puyo Puyo, Super Monkey Ball, Total War, Virtua Fighter, Megami Tensei, Sakura Wars, Persona, and Yakuza.
In the video game industry, a console war describes the competition between two or more video game console manufacturers in trying to achieve better consumer sales through more advanced console technology, an improved selection of video games, and general marketing around their consoles. While console manufacturers are generally always trying ...
Video-game console makers apparently believe that their business is going to be saved by motion-sensing technology that could let you play Madden NFL 11 by running around your living room and ...
Analysts of the time expressed doubts about the long-term viability of video game consoles and software. The North American video game console industry recovered a few years later, mostly due to the widespread success of Nintendo's Western branding for its Famicom console, the Nintendo Entertainment System (NES), released in October 1985. The ...
NBA Live 06 was the first to hit seventh generation consoles, after its release to the Xbox 360. Finally, with the release of NBA Live 14 for the Xbox One and PlayStation 4, EA continued its run on into eighth generation consoles. The game was released on PC each season until support was pulled after the NBA Live 08 season.
In the video below, Gamespot's Danny O'Dwyer takes on a question that's been buzzing around the internet quite a bit recently: should Nintendo stop making consoles and get out of the hardware market?
The emergence of fifth generation video game consoles, beginning around 1994, did not significantly diminish the popularity of fourth generation consoles for a few years. In 1996, however, there was a major drop in sales of hardware from this generation and a dwindling number of software publishers supporting fourth generation systems, [ 1 ...