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  2. Problem Video Game Playing Questionnaire - Wikipedia

    en.wikipedia.org/wiki/Problem_Video_Game_Playing...

    The Problem Video Game Playing Questionnaire (or PVP Questionnaire) is a scale measured by using a survey containing nine yes-or-no questions. It is designed to measure the disorder commonly referred to as video game addiction . [ 1 ]

  3. DIFOT - Wikipedia

    en.wikipedia.org/wiki/DIFOT

    DIFOT (delivery in full, on time) or OTIF (on-time and in-full [delivery]) is a measurement of logistics or delivery performance within a supply chain. Usually expressed as a percentage, [ 1 ] it measures whether the supply chain was able to deliver:

  4. Video game rehabilitation - Wikipedia

    en.wikipedia.org/wiki/Video_game_rehabilitation

    Video game rehabilitation is a process of using common video game consoles and methodology to target and improve physical and mental weaknesses through therapeutic processes. Video games are becoming an integral part of occupational therapy practice in acute, rehabilitation, and community settings. [ 1 ]

  5. Games and learning - Wikipedia

    en.wikipedia.org/wiki/Games_and_learning

    Researchers from this study [28] found that over time children started to think more aggressively, and when provoked at home, school or in other situations, children reacted much like they did when playing a violent video game. [29] But even the harshest critics agree that people can learn something from playing video games. [1]

  6. Game Wave Family Entertainment System - Wikipedia

    en.wikipedia.org/wiki/Game_Wave_Family...

    Due to the shape of the controller and marketing concerns for a "Family Entertainment System," no heavily action-based game genres are present within the Game Wave's 13 game library. Rather, the software library consists mainly of trivia and puzzle games. In addition, many Game Wave games are heavily inspired by other video games and TV shows.

  7. Category:Video games about children - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_about...

    Baby Boomer (video game) Baby Pac-Man; Baby T-Rex; Balloon Kid; Barney's Hide & Seek Game; Bart Simpson's Escape from Camp Deadly; Beacon Pines; Bebe's Kids (video game) Ben's Game; Bible Adventures; Big Brain Wolf; The Binding of Isaac (video game) The Binding of Isaac: Rebirth; Bio Miracle Bokutte Upa; Bird Mother; Boku no Natsuyasumi; Boku ...

  8. Video game content rating system - Wikipedia

    en.wikipedia.org/wiki/Video_game_content_rating...

    The Pan European Game Information (PEGI) is a European video game content rating system established to help European parents make informed decisions on buying computer games with logos on games boxes. It was developed by the Interactive Software Federation of Europe (ISFE) and came into use in April 2003; it replaced many national age rating ...

  9. Behavior Rating Inventory of Executive Function - Wikipedia

    en.wikipedia.org/wiki/Behavior_Rating_Inventory...

    Each form of the BRIEF parent- and teacher- rating form contains 86 items in eight non-overlapping clinical scales and two validity scales.These theoretically and statistically derived scales form two indexes: Behavioral Regulation (three scales) and Metacognition (five scales), as well as a Global Executive Composite [6] score that takes into account all of the clinical scales and represents ...