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Software architecture description is the set of practices for expressing, communicating and analysing software architectures (also called architectural rendering), and the result of applying such practices through a work product expressing a software architecture (ISO/IEC/IEEE 42010).
Software architecture is the set of structures needed to reason about a software system and the discipline of creating such structures and systems. Each structure comprises software elements, relations among them, and properties of both elements and relations.
The kernel's interface is a low-level abstraction layer. When a process requests a service from the kernel, it must invoke a system call, usually through a wrapper function. There are different kernel architecture designs. Monolithic kernels run entirely in a single address space with the CPU executing in supervisor mode, mainly for speed.
A kernel is a component of a computer operating system. [1] A comparison of system kernels can provide insight into the design and architectural choices made by the developers of particular operating systems.
A software design description (a.k.a. software design document or SDD; just design document; also Software Design Specification) is a representation of a software design that is to be used for recording design information, addressing various design concerns, and communicating that information to the design’s stakeholders.
A software reference architecture is a software architecture [1] where the structures and respective elements and relations provide templates for concrete architectures in a particular domain or in a family of software systems. An implementation of a reference architecture is called a framework or an application platform.
Architecture description languages (ADLs) are used in several disciplines: system engineering, software engineering, and enterprise modelling and engineering. The system engineering community uses an architecture description language as a language and/or a conceptual model to describe and represent system architectures .
A hardware abstraction layer (HAL) is an abstraction layer, implemented in software, between the physical hardware of a computer and the software that runs on that computer. . Its function is to hide differences in hardware from most of the operating system kernel, so that most of the kernel-mode code does not need to be changed to run on systems with different hardwa