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A string in JavaScript is a sequence of characters. In JavaScript, strings can be created directly (as literals) by placing the series of characters between double (") or single (') quotes. Such strings must be written on a single line, but may include escaped newline characters (such as \n).
The compiler uses argument-dependent lookup to resolve the begin and end functions ... the keys in an object, JavaScript ... < Key_Type => Univ_String, Value_Type ...
Objects other than strings can be interned. For example, in Java, when primitive values are boxed into a wrapper object, certain values (any boolean, any byte, any char from 0 to 127, and any short or int between −128 and 127) are interned, and any two boxing conversions of one of these values are guaranteed to result in the same object. [6]
In PHP and R, all arrays can be associative, except that the keys are limited to integers and strings. In JavaScript (see also JSON), all objects behave as associative arrays with string-valued keys, while the Map and WeakMap types take arbitrary objects as keys. In Lua, they are used as the primitive building block for all data structures.
However such languages may implement a subset of explicit string-specific functions as well. For function that manipulate strings, modern object-oriented languages, like C# and Java have immutable strings and return a copy (in newly allocated dynamic memory), while others, like C manipulate the original string unless the programmer copies data ...
A name–value pair, also called an attribute–value pair, key–value pair, or field–value pair, is a fundamental data representation in computing systems and applications. Designers often desire an open-ended data structure that allows for future extension without modifying existing code or data.
In object-oriented programming, classes can contain attributes and methods. An attribute in a relational database can be represented as a column or field. In computing, an attribute is a specification that defines a property of an object, element, or file. It may also refer to or set the specific value for a given instance of
Lua functions may pass varargs to other functions the same way as other values using the return keyword. tables can be passed into variadic functions by using, in Lua version 5.2 or higher [9] table.unpack, or Lua 5.1 or lower [10] unpack. Varargs can be used as a table by constructing a table with the vararg as a value.