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  2. Adobe Flash Player - Wikipedia

    en.wikipedia.org/wiki/Adobe_Flash_Player

    Adobe Flash Player (known in Internet Explorer, Firefox, and Google Chrome as Shockwave Flash) [10] is a discontinued [note 1] computer program for viewing multimedia content, executing rich Internet applications, and streaming audio and video content created on the Adobe Flash platform.

  3. Flashpoint Archive - Wikipedia

    en.wikipedia.org/wiki/Flashpoint_Archive

    While named after and mostly focused on Flash content, media using other discontinued web plugins are also preserved, including Shockwave, [18] Microsoft Silverlight, Java applets, and the Unity Web Player, [19] as well as software frameworks such as ActiveX. Other currently used web technologies are also preserved in Flashpoint, like HTML5. As ...

  4. Papervision3D - Wikipedia

    en.wikipedia.org/wiki/Papervision3D

    Papervision3D was of the first 3D rendering engines built for Adobe Flash Player, and at the time of its launch in 2005, was the most complete and best known 3D engine for Flash. It used drawTriangles() to render 3D content fully on the CPU, within Flash Player.

  5. Flash and Unity unite to make 3D Flash games better (and a ...

    www.aol.com/news/2012-03-29-3d-flash-games-flash...

    Soon, that problem will officially be behind it, and that can only bring Unity to more gamers in the long run. This is especially considering the new Flash Player was released recently, touting ...

  6. Adobe Flash - Wikipedia

    en.wikipedia.org/wiki/Adobe_Flash

    Flash movie files were in the SWF format, traditionally called "ShockWave Flash" movies, "Flash movies", or "Flash applications", usually have a .swf file extension, and may be used in the form of a web page plug-in, strictly "played" in a standalone Flash Player, or incorporated into a self-executing Projector movie (with the .exe extension in ...

  7. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop , mobile , console , augmented reality , and virtual reality platforms.

  8. Scaleform GFx - Wikipedia

    en.wikipedia.org/wiki/Scaleform_GFx

    Authors created user interfaces using Adobe Flash authoring tools, such as Adobe Animate (formerly Adobe Flash Professional); the resulting SWF files were used directly by the GFx libraries, providing similar functionality to the Adobe Flash Player but optimized for use within game engines.

  9. Stage3D - Wikipedia

    en.wikipedia.org/wiki/Stage3D

    In 2011, Flash Player 11 was released, and with it the first version of Stage3D, allowing for GPU-accelerated 3D rendering for Flash applications and games, on desktop platforms such as Microsoft Windows and Mac OS X. [1] In March 2012, Flash Player 11.2 was released, which enabled Stage3D/GPU support on Android and iOS platforms.