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  2. Turbulence kinetic energy - Wikipedia

    en.wikipedia.org/wiki/Turbulence_kinetic_energy

    Physically, the turbulence kinetic energy is characterized by measured root-mean-square (RMS) velocity fluctuations. In the Reynolds-averaged Navier Stokes equations, the turbulence kinetic energy can be calculated based on the closure method, i.e. a turbulence model.

  3. Turbulence modeling - Wikipedia

    en.wikipedia.org/wiki/Turbulence_modeling

    The Reynolds stress equation model (RSM), also referred to as second moment closure model, [12] is the most complete classical turbulence modelling approach. Popular eddy-viscosity based models like the k–ε (k–epsilon) model and the k–ω (k–omega) models have significant shortcomings in complex engineering flows. This arises due to the ...

  4. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity gives users the ability to create games and experiences in both 2D and 3D, and the engine offers a primary scripting API in C# using Mono, for both the Unity editor in the form of plugins, and games themselves, as well as drag and drop functionality. [54]

  5. Exponential decay - Wikipedia

    en.wikipedia.org/wiki/Exponential_decay

    Any one of decay constant, mean lifetime, or half-life is sufficient to characterise the decay. The notation λ for the decay constant is a remnant of the usual notation for an eigenvalue . In this case, λ is the eigenvalue of the negative of the differential operator with N ( t ) as the corresponding eigenfunction .

  6. Distance decay - Wikipedia

    en.wikipedia.org/wiki/Distance_decay

    Distance decay is a geographical term which describes the effect of distance on cultural or spatial interactions. [1] The distance decay effect states that the interaction between two locales declines as the distance between them increases. Once the distance is outside of the two locales' activity space, their interactions begin to decrease.

  7. Dynamic light scattering - Wikipedia

    en.wikipedia.org/wiki/Dynamic_light_scattering

    As the time delays become longer, the correlation decays exponentially, meaning that, after a long period has elapsed, there is no correlation between the scattered intensity of the initial and final states. This exponential decay is related to the motion of the particles, specifically to the diffusion coefficient. To fit the decay (i.e., the ...

  8. Atmospheric dispersion modeling - Wikipedia

    en.wikipedia.org/wiki/Atmospheric_dispersion...

    Many atmospheric dispersion models are referred to as boundary layer models because they mainly model air pollutant dispersion within the ABL. To avoid confusion, models referred to as mesoscale models have dispersion modeling capabilities that extend horizontally up to a few hundred kilometres. It does not mean that they model dispersion in ...

  9. 2.5D - Wikipedia

    en.wikipedia.org/wiki/2.5D

    2.5D (basic pronunciation two-and-a-half dimensional) perspective refers to gameplay or movement in a video game or virtual reality environment that is restricted to a two-dimensional (2D) plane with little to no access to a third dimension in a space that otherwise appears to be three-dimensional and is often simulated and rendered in a 3D digital environment.