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  2. Futures and promises - Wikipedia

    en.wikipedia.org/wiki/Futures_and_promises

    In the Dojo Toolkit's Deferred API as of version 1.5, a consumer-only promise object represents a read-only view. [7] In Alice ML, futures provide a read-only view, whereas a promise contains both a future and the ability to resolve the future [8] [9] In .NET System.Threading.Tasks.Task<T> represents a read-only view.

  3. Lazy evaluation - Wikipedia

    en.wikipedia.org/wiki/Lazy_evaluation

    Lazy evaluation was introduced for lambda calculus by Christopher Wadsworth. [5] For programming languages, it was independently introduced by Peter Henderson and James H. Morris [6] and by Daniel P. Friedman and David S. Wise. [7] [8]

  4. Exponential backoff - Wikipedia

    en.wikipedia.org/wiki/Exponential_backoff

    For example, if the ceiling is set at i = 10 in a truncated binary exponential backoff algorithm, (as it is in the IEEE 802.3 CSMA/CD standard [14]), then the maximum delay is 1023 slot times, i.e. 2 10 − 1. Selecting an appropriate backoff limit for a system involves striking a balance between collision probability and latency.

  5. Broadcast delay - Wikipedia

    en.wikipedia.org/wiki/Broadcast_delay

    From the Rahal brothers' stations, the broadcast profanity delay went into common usage throughout the US. [citation needed] John Nebel, who began a pioneering radio talk show in New York City in 1954, was one of the early users of a tape delay system that was invented by his engineer, Russell Tinklepaugh. [3]

  6. Transmission time - Wikipedia

    en.wikipedia.org/wiki/Transmission_time

    The packet transmission time in seconds can be obtained from the packet size in bit and the bit rate in bit/s as: Packet transmission time = Packet size / Bit rate. Example: Assuming 100 Mbit/s Ethernet, and the maximum packet size of 1526 bytes, results in Maximum packet transmission time = 1526×8 bit / (100 × 10 6 bit/s) ≈ 122 μs

  7. Quasi-delay-insensitive circuit - Wikipedia

    en.wikipedia.org/wiki/Quasi-delay-insensitive...

    A quasi-delay-insensitive circuit (QDI circuit) is an asynchronous circuit design methodology employed in digital logic design.Developed in response to the performance challenges of building sub-micron, multi-core architectures with conventional synchronous designs, QDI circuits exhibit lower power consumption, extremely fine-grain pipelining, high circuit robustness against process–voltage ...

  8. Object lifetime - Wikipedia

    en.wikipedia.org/wiki/Object_lifetime

    Aspects of object lifetime vary between programming languages and within implementations of a language. The core concepts are relatively common, but terminology varies. For example, the concepts of create and destroy are sometimes termed construct and destruct and the language elements are termed constructor (ctor) and destructor (dtor).

  9. Delay-locked loop - Wikipedia

    en.wikipedia.org/wiki/Delay-locked_loop

    In the Control Systems jargon, the DLL is a loop one step lower in order and in type with respect to the PLL, because it lacks the 1/s factor in the controlled block: the delay line has a transfer function phase-out/phase-in that is just a constant, the VCO transfer function is instead G VCO /s. In the comparison made in the previous sentences ...

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    setinterval without delay in c# 8 3 7 and 6 10 5 s 141 7 8 5 e pill picture