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  2. Game demo - Wikipedia

    en.wikipedia.org/wiki/Game_demo

    A game demo cover disk distributed with Amiga Format magazine in 1993. In the early 1990s, shareware distribution was a popular method for publishing games for smaller developers, including then-fledgling companies such as Apogee Software (now 3D Realms), Epic MegaGames (now Epic Games), and id Software.

  3. Demoscene - Wikipedia

    en.wikipedia.org/wiki/Demoscene

    The purpose of a demo is to show off programming, visual art, and musical skills. Demos and other demoscene productions (graphics, music, videos, games) are shared, voted on and released online at festivals known as demoparties. The scene started with the home computer revolution of the early 1980s, and the subsequent advent of software ...

  4. Jampack - Wikipedia

    en.wikipedia.org/wiki/Jampack

    Jampack was a demo series from Sony under its PlayStation Underground brand. [a] It was used to advertise and preview upcoming and released PlayStation and PlayStation 2 games through demos and featurettes. [1] It often included imported game demos, behind-the-scenes videos on developers and games, as well as cheat codes and saved games.

  5. Demo - Wikipedia

    en.wikipedia.org/wiki/Demo

    Demo mode, a feature often found in consumer electronics; Game demo, a freely-distributed version of a video game; Game replay, or demo, a recording of a video game which is played back within the game's engine; Technology demo, a prototype version of a technology product

  6. Triton (demogroup) - Wikipedia

    en.wikipedia.org/wiki/Triton_(demogroup)

    A game demo showing a character was released in 1995, but the development was stopped thereafter. In 1998, some of Triton's members founded the computer game development company Starbreeze Studios , [ 5 ] [ 6 ] that merged with O3 Games in 2001.

  7. Project Milo - Wikipedia

    en.wikipedia.org/wiki/Project_Milo

    Project Milo (also referred to as Milo and Kate) was a project in development by Lionhead Studios for the Xbox 360 video game console. Formerly a secretive project under the early codename "Dimitri", [1] Project Milo was unveiled at the 2009 Electronic Entertainment Expo (E3) in a demonstration for Kinect, as a "controller-free" entertainment initiative for the Xbox 360 based on depth-sensing ...

  8. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    A game's demo may range between a few seconds (such as clips or screenshots) to hours of gameplay. The demo is usually intended for journalists, buyers, trade shows, general public, or internal employees (who, for example, may need to familiarize with the game to promote it). Demos are produced with public relations, marketing and sales in mind ...

  9. The Matrix Awakens - Wikipedia

    en.wikipedia.org/wiki/The_Matrix_Awakens

    The Matrix Awakens is a 2021 open-world video game and technology demonstration developed by Epic Games using Unreal Engine 5 in partnership with Warner Bros. Pictures, The Coalition, Wētā FX, Evil Eye Pictures, SideFX, and others for PlayStation 5 and Xbox Series X and Series S, serving as a marketing tie-in for the 2021 film The Matrix Resurrections.