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  2. Arcade controller - Wikipedia

    en.wikipedia.org/wiki/Arcade_controller

    A leverless arcade controller, also called a leverless controller or a "Hit Box", named after the same the company that produced the first commercially available leverless devices, [11] is a type of controller that has the layout of an arcade stick for its attack buttons but replaces the joystick lever with four buttons that control up, down ...

  3. List of Super Nintendo Entertainment System accessories

    en.wikipedia.org/wiki/List_of_Super_Nintendo...

    Gamepad 6 - auto-fire controller with a 6-button layout similar to a Sega Genesis controller (Performance) Game Commander - licensed by Nintendo / Super Hori Commander - Japanese version (Hori) Game Commander II - licensed by Nintendo (Imagineer) High Frequency Control Pad - normal pad, wrong button colors (High Frequency)

  4. Kick harness - Wikipedia

    en.wikipedia.org/wiki/Kick_harness

    The kick harness, also known as the extra harness or plus harness, is a set of additional connectors that allow arcade PCBs to have extra inputs beyond what the JAMMA wiring standard allows. A typical JAMMA PCB supports only 1 joystick and 3 buttons each for 2 players. JAMMA boards that require this extra harness are referred to as JAMMA+ or ...

  5. Neo Geo (system) - Wikipedia

    en.wikipedia.org/wiki/Neo_Geo_(system)

    Each joystick controller is 280 mm (width) × 190 mm (depth) × 95 mm (height) (11 × 8 × 2.5 in.) and contains the same four-button layout as the arcade MVS cabinet. The arcade machines have a memory card system by which a player could save a game to return to at a later time and could also be used to continue play on the SNK home console of ...

  6. Smash Box controller - Wikipedia

    en.wikipedia.org/wiki/Smash_Box_controller

    The Smash Box controller is a custom arcade controller designed by Dustin Huffer and developed by Hit Box from 2014 to 2017. Specifically designed for competitive play of Super Smash Bros. Melee, the Smash Box controller replaces the GameCube controller's analog stick with a button layout. This controller may allow more precise and rapid input ...

  7. Game controller - Wikipedia

    en.wikipedia.org/wiki/Game_controller

    Arcade controllers are typically joysticks featuring a shaft that has a ball or drop-shaped handle, and one or more buttons for in game actions. Generally the layout has the joystick on the left, and the buttons on the right, although there are instances when this is reversed.

  8. Atari 2600 hardware - Wikipedia

    en.wikipedia.org/wiki/Atari_2600_hardware

    The major difference between the four-switch models and the Light Sixer is that there are only four switches on the main control panel. The two difficulty switches were moved from the front of the console to the upper back, alongside the controller ports, power jack, and channel selection switch (which was no longer optional but now included on ...

  9. Namco Arcade Stick - Wikipedia

    en.wikipedia.org/wiki/Namco_Arcade_Stick

    The Arcade Stick functions similar towards the layout of a generic arcade stick found on an arcade game machine. [2] It also features very similar components, manufactured by Hori. It is compatible with the original PlayStation control pad protocol, therefore it can be used with many games for PlayStation and PlayStation 2.