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Super Street Fighter II Turbo, released in Japan as Super Street Fighter II X: Grand Master Challenge [3] [a] is a 1994 fighting game developed and published by Capcom for arcades.
Ken in Super Street Fighter II upscaled via bilinear interpolation (left) and an early prototype of Super Street Fighter II Turbo HD Remix version (right). David Sirlin, producer of Backbone's Capcom Classics Collection, suggested a number of projects to Capcom during the compilation's development, including redrawn versions of Puzzle Fighter and Street Fighter II.
Street Fighter II Turbo: Hyper Fighting [a] [5] [6] [7] is a 1992 fighting game developed and published by Capcom for arcades.It is the third arcade version of Street Fighter II, part of the Street Fighter franchise, following Street Fighter II: Champion Edition, and was initially released as an enhancement kit for that game.
Super Street Fighter II: The New Challengers [a] is a 1993 fighting game developed and published by Capcom for arcades.It is the fourth game in the Street Fighter II sub-series of Street Fighter games, following Street Fighter II Turbo (1992).
Dee Jay was conceived for Super Street Fighter II by American designer James Goddard, and his name was chosen as a variant on Goddard's nickname, DJames. [1] [2] He was the first Street Fighter character to be designed by an American, [3] and only one of only three characters in the series to have been conceived by an American, along with Blade and Captain Sawada.
Street Fighter Collection is a 1997 fighting game compilation developed and published by Capcom for the Sega Saturn and PlayStation.It contains the original Super Street Fighter II: The New Challengers (1993), its follow-up Super Street Fighter II Turbo (1994), and an enhanced version of Street Fighter Alpha 2 titled Street Fighter Alpha 2 Gold (Street Fighter Zero 2 Dash in Japan and Street ...
Ultra Street Fighter II: The Final Challengers is a 2017 2D fighting game developed and published by Capcom for the Nintendo Switch.Released to celebrate the Street Fighter series' 30th anniversary, it is an updated version of Super Street Fighter II Turbo (1994), itself an update of Street Fighter II (1991).
Akuma made his debut in Super Street Fighter II Turbo, the fifth arcade iteration of the Street Fighter II games, where he appears as a hidden and unnamed character. After meeting certain requirements, Akuma appears prior to the player's final match with M. Bison and obliterates M. Bison before challenging the player.