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  2. CUDA - Wikipedia

    en.wikipedia.org/wiki/CUDA

    The initial CUDA SDK was made public on 15 February 2007, for Microsoft Windows and Linux. Mac OS X support was later added in version 2.0, [18] which supersedes the beta released February 14, 2008. [19] CUDA works with all Nvidia GPUs from the G8x series onwards, including GeForce, Quadro and the Tesla line. CUDA is compatible with most ...

  3. AMD Instinct - Wikipedia

    en.wikipedia.org/wiki/AMD_Instinct

    AMD Instinct is AMD's brand of data center GPUs. [1] [2] It replaced AMD's FirePro S brand in 2016.Compared to the Radeon brand of mainstream consumer/gamer products, the Instinct product line is intended to accelerate deep learning, artificial neural network, and high-performance computing/GPGPU applications.

  4. macOS Big Sur - Wikipedia

    en.wikipedia.org/wiki/MacOS_Big_Sur

    An exception to this was the Developer Transition Kit, which always reported the system version as "11.0". [9] macOS Big Sur started reporting the system version as "11.0" on all Macs as of the third beta release. To maintain backwards compatibility, macOS Big Sur identified itself as 10.16 to legacy software and in the browser user agent. [10]

  5. TensorFlow - Wikipedia

    en.wikipedia.org/wiki/TensorFlow

    TensorFlow is Google Brain's second-generation system. Version 1.0.0 was released on February 11, 2017. [17] While the reference implementation runs on single devices, TensorFlow can run on multiple CPUs and GPUs (with optional CUDA and SYCL extensions for general-purpose computing on graphics processing units). [18]

  6. OS X El Capitan - Wikipedia

    en.wikipedia.org/wiki/OS_X_El_Capitan

    OS X El Capitan (/ ɛ l ˌ k æ p ɪ ˈ t ɑː n / el KAP-i-TAHN) (version 10.11) is the twelfth major release of macOS (named OS X at the time of El Capitan's release), Apple Inc.'s desktop and server operating system for Macintosh.

  7. Xcode - Wikipedia

    en.wikipedia.org/wiki/Xcode

    Xcode 3.1 was an update release of the developer tools for Mac OS X, and was the same version included with the iPhone SDK. It could target non-Mac OS X platforms, including iPhone OS 2.0. It included the GCC 4.2 and LLVM GCC 4.2 compilers. Another new feature since Xcode 3.0 is that Xcode's SCM support now includes Subversion 1.5.